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Modern, lightweight and efficient 2D level editor
Rapidly cook up games for HTML5, Flash, Android, and iOS.
Base structure for my games, using Heaps framework and Haxe language.
alpha - deprecated 2015~2016. unrelated to the new engine! view the new engine here - https://luxeengine.com/
A structured database with a local web service to edit it
The Community Edition of Ogmo Editor 3
The general personal libs I use in my Haxe projects.
A haxe programming library for beginners. Powered by OpenFL and Starling.
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
This library includes Haxe externs for Unity and .NET frameworks
This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.
yupswing / TileCraft
Forked from angryoctopus/lgmodelerHaxe/OpenFL 2.5D Modeling Tool (prototype, no longer mantained)
A shelter simulation game made in 3 days for Ludum Dare 40. Even if the game was submitted to Jam instead of Compo, I still made everything all by myself.
A GJK and EPA collision engine made with pure Haxe.
A collection of small example games for Haxegon