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[WIP not implemented any editing functionalites yet] Wii Network Configuration Editor implemented in JavaScript

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explor4268/wiinetcfgedit.js

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[WIP] Wii Network Configuration Editor in JavaScript

Status: Implemented complete mappings and read/write implementation of the WiiNetCfg class. (No GUI editing yet, but you can edit it using the developer console, see below)

TODO

  • actual code
  • mappings from properties to byte offsets
  • WiiNetCfg class
  • fix some bugs and clean up some codes (work in progress)
  • Editing with the GUI (work in progress)
  • Implement Wi-Fi and Proxy options (work in progress)
  • Implement String (and string length), flags, integer, and IP Addresses inputs. (work in progress)
  • Split the CSS from index.html into style.css
  • Dark mode (with CSS)
  • Better UI/UX (maybe with the Wii Internet Settings style)
  • hex editing (advanced)

Editing with the developer console

Proper GUI is not implemented yet. In the meanwhile, you can edit with the developer console.

  • Click the Create new... button, or click the Browse... button to load the config.dat file.
  • Open the developer console by pressing the F12 key, or right-clicking then click Inspect Element.
  • Start editing by using the cfgclass.setValue(path,[value1,...]) or cfgclass.getValue(path) function. The path are separated by underscores (_). (The mapping is already printed on page load, or by looking the master_mapping variable.)
  • To save changes to your computer, click the Download config.dat button at the bottom of the page.

Credits


"Nintendo Wii" is a trademark of Nintendo. This is an unofficial tool not affiliated by Nintendo in any way.

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[WIP not implemented any editing functionalites yet] Wii Network Configuration Editor implemented in JavaScript

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