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This repository has been archived by the owner on Jul 10, 2022. It is now read-only.

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assets

Folders and files

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Note: The assets are placeholders, meant for testing and development purposes only

###Directories:

  • animation-set - Animation sheets with definitions for 2.5D objects (e.g. the player decal)
  • area - Area definitions. Areas are connected by transitions, composing the game's Overworld
  • effect - Particle effects. Can be edited with libGDX 2D ParticleEditor
  • model - 3D models with textures and Blender project files
  • shader - GLSL shader definitions
  • texture-atlas - Textures for unanimated 2.5D objects (e.g. the player shadow)