is a 3D game engine.
Documents, API and files possibly have conflicts. Some parts are designed to be a part of the final product and some not. This section will be removed when it's time.
enigine uses CMake
(build system) and conan
(package manager).
- Have C++ on your machine.
- Install CMake: https://cmake.org/install/
- Install conan: https://docs.conan.io/en/latest/installation.html
- Run:
build.sh
If you're not unlucky, enigine is installed on your machine at the conan cache. Now, you can create a project with the installed library as a dependency. The examples/hello_world project can be a starting point of your journey.
There is a playground project for library development at dev. Acts as a client project but enigine linked as a source rather than a library. Modify any source and run the project.