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ewmh: compute workarea against all monitors #319

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merged 1 commit into from
Dec 6, 2020
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Commits on Dec 6, 2020

  1. ewmh: compute workarea against all monitors

    When computing and setting the EWMH work area (which also implies
    EwmhBaseStrut settings), calculate the struts relative to the overall
    screen widths and heights.
    
    Certain monitors with certain resolutions combined will often have "dead
    space" which calculating per-monitor is a distorted value.  The window's
    offset against the work area is calculated when placing/maimizing a
    window, so doesn't incur per-monitor offsets.
    
    Fixes #271, fixes #265, fixes #264, fixes #250
    ThomasAdam committed Dec 6, 2020
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