forked from dragondjf/QFramer
-
Notifications
You must be signed in to change notification settings - Fork 0
/
lockmenu.cpp
40 lines (35 loc) · 1006 Bytes
/
lockmenu.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
#include "lockmenu.h"
#include "QFramer/futil.h"
LockMenu::LockMenu(QWidget *parent) :
QMenu(parent)
{
initData();
initUI();
initController();
initConnect();
QString qss = getQssFromFile(QString(":/qss/skin/qss/main.qss"));
setStyleSheet(qss);
}
void LockMenu::initData()
{
actionNames<< tr("Lock movable")<<tr("Lock unmoved")<< tr("Unlock");
}
void LockMenu::initUI()
{
for(int i=0; i< actionNames.length() ; ++i)
{
actions.append(new QAction(actionNames.at(i), this));
actionMaps[actionNames.at(i)] = actions.at(i);
}
addActions(actions);
}
void LockMenu::initController()
{
controller = new LockController();
}
void LockMenu::initConnect()
{
connect(actionMaps[tr("Lock movable")], SIGNAL(triggered()), controller, SLOT(lockMovable()));
connect(actionMaps[tr("Lock unmoved")], SIGNAL(triggered()), controller, SLOT(lockUnmoved()));
connect(actionMaps[tr("Unlock")], SIGNAL(triggered()), controller, SLOT(unLock()));
}