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Liflig AS
- Oslo, Norway
- https://krex.no
Stars
Design patterns implemented in Java
RxJava โ Reactive Extensions for the JVM โ a library for composing asynchronous and event-based programs using observable sequences for the Java VM.
Render After Effects animations natively on Android and iOS, Web, and React Native
A Java 8+ Jar & Android APK Reverse Engineering Suite (Decompiler, Editor, Debugger & More)
๐ Build container images for your Java applications.
Stetho is a debug bridge for Android applications, enabling the powerful Chrome Developer Tools and much more.
A collection of samples demonstrating different frameworks and techniques for automated testing
A free, secure and open source app for Android to manage your 2-step verification tokens.
๐ Capturing JVM- and application-level metrics. So you know what's going on.
An Android library supports badge notification like iOS in Samsung, LG, Sony and HTC launchers.
Implementation of Ripple effect from Material Design for Android API 9+
Set of extra Transitions on top of Jetpack Transitions Library
A small, yet full-featured framework that allows building View-based Android applications
Groupie helps you display and manage complex RecyclerView layouts.
An adaptation of the JSR-310 backport for Android.
A Java API to read, write and create MP4 files
Android library listening network connection state and Internet connectivity with RxJava Observables
RxJava types that are both an Observable and a Consumer.
Logback JSON encoder and appenders
A small Android library to manage one-off operations.
Catima, a Loyalty Card & Ticket Manager for Android
A framework for easily creating a UI for application settings / preferences.
An overlay application for Path of Exile(Tracking, Trading, Chat, etc)
Sample project illustrating building nice, small cross-platform JavaFX or Swing desktop apps with native installers while still using the standard Maven dependency system.
Android library listening available WiFi Access Points and related information with RxJava Observables
Demo of using TextureView and OpenGL on it to render video