You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I am running the latest beta version of MineColonies for my Minecraft version.
Did you check on the Wiki? or ask on Discord?
I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
Single Player
Multi Player
Minecraft Version
1.20.1
MineColonies Version
1.20.1-1.1.597
Structurize Version
1.20.1-1.0.737
Related Mods and their Versions
No response
Current Behavior
Builders aren't teleporting when stuck. Sample scenarios:
1- Builder builds a wall of fences around him,
2- Builder locks himself in a room,
3- Builder have feet in an air block, head is in a upper closed birch trapdoor, no path to escape.
You create a path to escape, it won't move. While other workers (crusher worker) escape immediately.
The builder won't teleport, waited at least ~27 minutes IRL.
Expected Behavior
Builder should try to path-find again after a few seconds?
Builder should teleport to a valid 2 high-air-block-solid-block-underneath nearby when no path is found for x times?
Builder could interact with player saying "I need help at building X" after too many invalid pathfinds?
At least, builder should teleport to bed at night as a fail safe. Builder says "Sleeping" but still stands at the jobsite.
Reproduction Steps
With Medieval birch:
A- Create a mine from a flat surface. builder will dig, start placing cobble ring at the bottom, place himself in the center of the ring, and place fence post around him. He is stuck. Won't teleport out.
B- Upgrade a sifter from level 1 to level 2. Builder locks himself in the little room on the first floor. Won't teleport at night.
C- Upgrade a crusher from level 2 to level 3. Builder get stuck underneath trap doors near crusher.
D- Builder and other workers uses rails of said crusher to move around. disembark the rails under the trapdoors of the crusher. Builder won't teleport out. Builder won't pathfind out, even if we create a 2 high path underneath
Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
Add a comment if you have any insights or background information that isn't already part of the conversation.
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Are you using the latest MineColonies Version?
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20.1
MineColonies Version
1.20.1-1.1.597
Structurize Version
1.20.1-1.0.737
Related Mods and their Versions
No response
Current Behavior
Builders aren't teleporting when stuck. Sample scenarios:
1- Builder builds a wall of fences around him,
2- Builder locks himself in a room,
3- Builder have feet in an air block, head is in a upper closed birch trapdoor, no path to escape.
You create a path to escape, it won't move. While other workers (crusher worker) escape immediately.
The builder won't teleport, waited at least ~27 minutes IRL.
Expected Behavior
Builder should try to path-find again after a few seconds?
Builder should teleport to a valid 2 high-air-block-solid-block-underneath nearby when no path is found for x times?
Builder could interact with player saying "I need help at building X" after too many invalid pathfinds?
At least, builder should teleport to bed at night as a fail safe. Builder says "Sleeping" but still stands at the jobsite.
Reproduction Steps
With Medieval birch:
A- Create a mine from a flat surface. builder will dig, start placing cobble ring at the bottom, place himself in the center of the ring, and place fence post around him. He is stuck. Won't teleport out.
B- Upgrade a sifter from level 1 to level 2. Builder locks himself in the little room on the first floor. Won't teleport at night.
C- Upgrade a crusher from level 2 to level 3. Builder get stuck underneath trap doors near crusher.
D- Builder and other workers uses rails of said crusher to move around. disembark the rails under the trapdoors of the crusher. Builder won't teleport out. Builder won't pathfind out, even if we create a 2 high path underneath
Logs
https://pastebin.com/AwG9c4wp
Anything else?
The text was updated successfully, but these errors were encountered: