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breaking the recipe cap of sawmill #6708
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submitting another report for the recipe visual display |
Are you still seeing this in the most recent versions? There were several things wrong that could have caused this behavior that have been fixed recently. |
The auto recipes being able to break the cap is somewhat intended, since there are buildings where there are more auto recipes than there are recipe slots. It could perhaps be a little better at not letting you exploit that, but it's only a very narrow window of time. The mixed up visual displays were recently fixed, so as Mekle said they should no longer be an issue. |
if is is intended, wouldn't it make more sense to not have the auto-generated recipe affect the total recipe counts at all, since it'd then be a proper feature oppose to a janky hoops hopity? also it's still around in the newest version. |
There are several things here.
This isn't even getting into the complexity of how we track that a recipe was auto-added if it happens to be improved (cost reduced) as it isn't even the same recipe anymore. |
Dev, maybe make a different tab for custom recipe and recipes added by the hut? |
Prerequisites
Context
Expected behavior
the number of recipe saved should be under the cap.
Actual behavior
the feature where the recipe for timber frame around wooden center is automatically added
to the sawmill ignore the total number of recipe the saw mill have.
Steps to reproduce the issue
Logs
Notes
Viewers
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