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written in GLSL
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C++ examples for the Vulkan graphics API
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Learn computer graphics by writing GPU shaders!
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implemen…
Example models and shader collection for the OpenSceneGraph project