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👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
Some RichTextLabel effects for use in the Godot game engine.
Nodes and Resources to make input-handling easier.
Godot 3.5 demo demonstrating how to get gyroscope data from mobile devices on an HTML5 export