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c-ray.c
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c-ray.c
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//
// c-ray.c
// C-ray
//
// Created by Valtteri on 5.1.2020.
// Copyright © 2020 Valtteri Koskivuori. All rights reserved.
//
#include "includes.h"
#include "c-ray.h"
#include "renderer/renderer.h"
#include "datatypes/scene.h"
#include "utils/gitsha1.h"
#include "utils/logging.h"
#include "utils/filehandler.h"
#include "utils/multiplatform.h"
#include "utils/assert.h"
#include "datatypes/texture.h"
#include "utils/ui.h"
#include "utils/timer.h"
#define VERSION "0.6.2"
//Internal renderer state
struct renderer *grenderer = NULL;
struct texture *currentImage = NULL;
char *crGetVersion() {
return VERSION;
}
char *crGitHash(int chars) {
return gitHash(chars);
}
void crInitTerminal() {
initTerminal();
}
void crInitSDL() {
#ifdef UI_ENABLED
ASSERT(!grenderer->mainDisplay->window);
initSDL(grenderer->mainDisplay);
#endif
}
void crDestroySDL() {
#ifdef UI_ENABLED
ASSERT(grenderer->mainDisplay->window);
freeDisplay(grenderer->mainDisplay);
#endif
}
void crWriteImage() {
char *hash = gitHash(8);
char buf[64];
smartTime(getMs(grenderer->state.timer), buf);
if (currentImage) {
if (!grenderer->state.renderAborted) {
writeImage(currentImage, (struct renderInfo){
.bounces = crGetBounces(),
.samples = crGetSampleCount(),
.crayVersion = crGetVersion(),
.gitHash = hash,
.renderTime = buf,
.threadCount = crGetThreadCount()
});
} else {
logr(info, "Abort pressed, image won't be saved.\n");
}
}
free(hash);
}
char *crLoadFile(char *filePath, size_t *bytes) {
return loadFile(filePath, bytes);
}
char *crReadStdin(size_t *bytes) {
return readStdin(bytes);
}
void crInitRenderer() {
ASSERT(!grenderer);
grenderer = newRenderer();
}
void crDestroyRenderer() {
ASSERT(grenderer);
freeRenderer(grenderer);
if (currentImage) {
freeTexture(currentImage);
}
}
int crLoadSceneFromFile(char *filePath) {
size_t bytes = 0;
char *input = loadFile(filePath, &bytes);
if (input) {
if (loadScene(grenderer, filePath) != 0) {
return -1;
}
} else {
return -1;
}
return 0;
}
int crLoadSceneFromBuf(char *buf) {
return loadScene(grenderer, buf);
}
void crSetRenderOrder(void) {
ASSERT_NOT_REACHED();
}
void crGetRenderOrder(void) {
ASSERT_NOT_REACHED();
}
void crSetThreadCount(int threadCount, bool fromSystem) {
ASSERT_NOT_REACHED();
}
int crGetThreadCount(void) {
return grenderer->prefs.threadCount;
}
void crSetSampleCount(int sampleCount) {
ASSERT_NOT_REACHED();
}
int crGetSampleCount(void) {
return grenderer->prefs.sampleCount;
}
void crSetBounces(int bounces) {
ASSERT_NOT_REACHED();
}
int crGetBounces(void) {
return grenderer->prefs.bounces;
}
void crSetTileWidth(int width) {
ASSERT_NOT_REACHED();
}
int crGetTileWidth(void) {
return grenderer->prefs.tileWidth;
}
void crSetTileHeight(int height) {
ASSERT_NOT_REACHED();
}
int crGetTileHeight(void) {
return grenderer->prefs.tileHeight;
}
void crSetImageWidth(int width) {
ASSERT_NOT_REACHED();
}
int crGetImageWidth(void) {
return grenderer->prefs.imageWidth;
}
void crSetImageHeight(int height) {
ASSERT_NOT_REACHED();
}
int crGetImageHeight() {
return grenderer->prefs.imageHeight;
}
void crSetFilePath(char *filePath) {
ASSERT_NOT_REACHED();
}
char *crGetFilePath() {
return grenderer->prefs.imgFilePath;
}
void crSetFileName(char *fileName) {
ASSERT_NOT_REACHED();
}
char *crGetFileName() {
return grenderer->prefs.imgFileName;
}
void crSetAntialiasing(bool on) {
grenderer->prefs.antialiasing = on;
}
bool crGetAntialiasing() {
return grenderer->prefs.antialiasing;
}
void crRenderSingleFrame() {
startTimer(&grenderer->state.timer);
currentImage = renderFrame(grenderer);
printDuration(getMs(grenderer->state.timer));
}
//Interactive mode
void crStartInteractive(void);
void crPauseInteractive(void); //Toggle paused state
void crGetCurrentImage(void); //Just get the current buffer
void crTransformMesh(void); //Transform, recompute kd-tree, restart
void crMoveCamera(void/*struct dimension delta*/);
void crSetHDR(void);