forked from pyfa-org/Pyfa
-
Notifications
You must be signed in to change notification settings - Fork 0
/
config.py
41 lines (31 loc) · 1.48 KB
/
config.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
import os
import sys
# Turns on debug mode
debug = False
# Version data
version = "1.0"
tag = "git"
expansionName = "Incursion"
expansionVersion = "1.0.1"
# You can adjust these paths to your needs
# The main pyfa directory which contains run.py
# python 2.X uses ansi by default, so we need to convert the character encoding :(
pyfaPath = unicode(os.path.dirname(os.path.abspath(sys.modules['__main__'].__file__)),
sys.getfilesystemencoding())
# Where we store the saved fits etc, default is the current users home directory
savePath = unicode(os.path.expanduser(os.path.join("~", ".pyfa")),
sys.getfilesystemencoding())
# Static EVE Data from the staticdata repository, should be in the staticdata directory in our pyfa directory
staticPath = os.path.join(pyfaPath, "staticdata")
# The database where we store all the fits etc
saveDB = os.path.join(savePath, "saveddata.db")
# The database where the static EVE data from the datadump is kept.
# WARNING: This is not the standard sqlite datadump but a modified version for EOS
gameDB = os.path.join(staticPath, "eve.db")
## DON'T MODIFY ANYTHING BELOW ##
import eos.config
#Caching modifiers, disable all gamedata caching, its unneeded.
eos.config.gamedataCache = None
# saveddata db location modifier, shouldn't ever need to touch this
eos.config.saveddata_connectionstring = "sqlite:///" + saveDB + "?check_same_thread=False"
eos.config.gamedata_connectionstring = "sqlite:///" + gameDB + "?check_same_thread=False"