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soft_resource.go
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/
soft_resource.go
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package jsonapi
import (
"fmt"
"time"
)
// SoftResource represents a resource whose type is defined by an internal field
// of type *Type.
//
// Changing the type automatically changes the resource's attributes and
// relationships. When a field is added, its value is the zero value of the
// field's type.
type SoftResource struct {
Type *Type
id string
data map[string]any
meta Meta
}
// Attrs returns the resource's attributes.
func (sr *SoftResource) Attrs() map[string]Attr {
sr.check()
return sr.Type.Attrs
}
// Rels returns the resource's relationships.
func (sr *SoftResource) Rels() map[string]Rel {
sr.check()
return sr.Type.Rels
}
// AddAttr adds an attribute.
func (sr *SoftResource) AddAttr(attr Attr) {
sr.check()
for _, name := range sr.fields() {
if name == attr.Name {
return
}
}
sr.Type.Attrs[attr.Name] = attr
}
// AddRel adds a relationship.
func (sr *SoftResource) AddRel(rel Rel) {
sr.check()
for _, name := range sr.fields() {
if name == rel.FromName {
return
}
}
sr.Type.Rels[rel.FromName] = rel
}
// RemoveField removes a field.
func (sr *SoftResource) RemoveField(field string) {
sr.check()
delete(sr.Type.Attrs, field)
delete(sr.Type.Rels, field)
}
// Attr returns the attribute named after key.
func (sr *SoftResource) Attr(key string) Attr {
sr.check()
return sr.Type.Attrs[key]
}
// Rel returns the relationship named after key.
func (sr *SoftResource) Rel(key string) Rel {
sr.check()
return sr.Type.Rels[key]
}
// New returns a new resource (of type SoftResource) with the same type but
// without the values.
func (sr *SoftResource) New() Resource {
sr.check()
typ := sr.Type.Copy()
return &SoftResource{
Type: &typ,
}
}
// GetID returns the resource's ID.
func (sr *SoftResource) GetID() string {
sr.check()
return sr.id
}
// GetType returns the resource's type.
func (sr *SoftResource) GetType() Type {
sr.check()
return *sr.Type
}
// Get returns the value associated to the field named after key.
func (sr *SoftResource) Get(key string) any {
sr.check()
if key == "id" {
return sr.GetID()
}
if _, ok := sr.Type.Attrs[key]; ok {
if v, ok := sr.data[key]; ok {
return v
}
} else if _, ok := sr.Type.Rels[key]; ok {
if v, ok := sr.data[key]; ok {
return v
}
}
return nil
}
// SetID sets the resource's ID.
func (sr *SoftResource) SetID(id string) {
sr.check()
sr.id = id
}
// SetType sets the resource's type.
func (sr *SoftResource) SetType(typ *Type) {
sr.check()
sr.Type = typ
}
// Set sets the value associated to the field named key to v.
func (sr *SoftResource) Set(key string, v any) {
sr.check()
if key == "id" {
id, _ := v.(string)
sr.id = id
return
}
if attr, ok := sr.Type.Attrs[key]; ok {
typ, nullable := GetAttrType(fmt.Sprintf("%T", v))
if attr.Type == typ && attr.Nullable == nullable {
sr.data[key] = v
} else if v == nil && attr.Nullable {
sr.data[key] = GetZeroValue(attr.Type, attr.Nullable)
}
} else if rel, ok := sr.Type.Rels[key]; ok {
if _, ok := v.(string); ok && rel.ToOne {
sr.data[key] = v
} else if _, ok := v.([]string); ok && !rel.ToOne {
sr.data[key] = v
}
}
}
// Copy returns a new SoftResource object with the same type and values.
func (sr *SoftResource) Copy() Resource {
sr.check()
typ := sr.Type.Copy()
return &SoftResource{
Type: &typ,
id: sr.id,
data: copyData(sr.data),
}
}
// Meta returns the meta values of the resource.
func (sr *SoftResource) Meta() Meta {
return sr.meta
}
// SetMeta sets the meta values of the resource.
func (sr *SoftResource) SetMeta(m Meta) {
sr.meta = m
}
func (sr *SoftResource) fields() []string {
fields := make([]string, 0, len(sr.Type.Attrs)+len(sr.Type.Rels))
for i := range sr.Type.Attrs {
fields = append(fields, sr.Type.Attrs[i].Name)
}
for i := range sr.Type.Rels {
fields = append(fields, sr.Type.Rels[i].FromName)
}
return fields
}
func (sr *SoftResource) check() {
if sr.Type == nil {
sr.Type = &Type{}
}
if sr.Type.Attrs == nil {
sr.Type.Attrs = map[string]Attr{}
}
if sr.Type.Rels == nil {
sr.Type.Rels = map[string]Rel{}
}
if sr.data == nil {
sr.data = map[string]any{}
}
for i := range sr.Type.Attrs {
n := sr.Type.Attrs[i].Name
if _, ok := sr.data[n]; !ok {
sr.data[n] = GetZeroValue(sr.Type.Attrs[i].Type, sr.Type.Attrs[i].Nullable)
}
}
for i := range sr.Type.Rels {
n := sr.Type.Rels[i].FromName
if _, ok := sr.data[n]; !ok {
if sr.Type.Rels[i].ToOne {
sr.data[n] = ""
} else {
sr.data[n] = []string{}
}
}
}
fields := sr.fields()
if len(fields) < len(sr.data) {
for k := range sr.data {
found := false
for _, f := range fields {
if k == f {
found = true
break
}
}
if !found {
delete(sr.data, k)
}
}
}
}
func copyData(d map[string]any) map[string]any {
d2 := map[string]any{}
for k, v := range d {
switch v2 := v.(type) {
case string:
d2[k] = v2
case int:
d2[k] = v2
case int8:
d2[k] = v2
case int16:
d2[k] = v2
case int32:
d2[k] = v2
case int64:
d2[k] = v2
case uint:
d2[k] = v2
case uint8:
d2[k] = v2
case uint16:
d2[k] = v2
case uint32:
d2[k] = v2
case uint64:
d2[k] = v2
case bool:
d2[k] = v2
case time.Time:
d2[k] = v2
case []uint8:
nv := make([]byte, len(v2))
_ = copy(nv, v2)
d2[k] = v2
case []string:
nv := make([]string, len(v2))
_ = copy(nv, v2)
d2[k] = v2
case *string:
d2[k] = v2
case *int:
d2[k] = v2
case *int8:
d2[k] = v2
case *int16:
d2[k] = v2
case *int32:
d2[k] = v2
case *int64:
d2[k] = v2
case *uint:
d2[k] = v2
case *uint8:
d2[k] = v2
case *uint16:
d2[k] = v2
case *uint32:
d2[k] = v2
case *uint64:
d2[k] = v2
case *bool:
d2[k] = v2
case *time.Time:
d2[k] = v2
case *[]uint8:
if v2 == nil {
d2[k] = (*[]uint8)(nil)
} else {
nv := make([]byte, len(*v2))
_ = copy(nv, *v2)
d2[k] = v2
}
}
}
return d2
}