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Main.cs
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Main.cs
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//
// Main.cs
//
// Author:
// Michael Hutchinson <mhutchinson@novell.com>
//
// Copyright (c) 2010 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Reflection;
using System.IO;
namespace Benchmark
{
class Driver
{
public static void Main (string[] args)
{
var variant = "Simd";
if (args.Length > 0)
variant = args[0];
var thisDir = Path.GetDirectoryName (typeof (Driver).Assembly.Location);
var rootDir = Path.GetDirectoryName (Path.GetDirectoryName (Path.GetDirectoryName (thisDir)));
var binDir = Path.Combine (Path.Combine (rootDir, "Mono.GameMath"), "bin");
var mathAssembly = Path.Combine (binDir, Path.Combine (variant, "Mono.GameMath.dll"));
Assembly.LoadFile (mathAssembly);
RunTests ();
}
static void RunTests ()
{
Type[] testTypes = new [] {
typeof (Vector4Test),
typeof (Vector3Test),
typeof (Vector2Test),
};
int times =10 * 1000 * 1000 ;
var sw = new System.Diagnostics.Stopwatch ();
long total = 0;
foreach (var t in testTypes) {
MethodInfo[] methodInfos = t.GetMethods (BindingFlags.Static | BindingFlags.Public);
Action<int>[] methods = new Action<int> [methodInfos.Length];
for (int i = 0; i < methodInfos.Length; i++) {
methods[i] = (Action<int>) Delegate.CreateDelegate (typeof (Action<int>), methodInfos[i]);
try {
methods[i] (1);
} catch (NotImplementedException) {
methods[i] = null;
}
}
for (int i = 0; i < methodInfos.Length; i++) {
if (methods[i] == null) {
System.Console.WriteLine ("{0}.{1}: NotImplemented", t.Name, methodInfos[i].Name);
continue;
}
sw.Reset ();
sw.Start ();
methods[i] (times);
sw.Stop ();
System.Console.WriteLine ("{0}.{1}: {2}", t.Name, methodInfos[i].Name, sw.ElapsedMilliseconds);
total += sw.ElapsedMilliseconds;
}
}
System.Console.WriteLine ("Total: {0}", total);
}
}
}