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Software Design in Haskell. A structured set of materials. How to build real-world applications in Haskell.
A little course to learn about some of the more obscure GHC extensions.
📖 source material for Thinking with Types
Introductory Haskell course materials (originally CIS 194 @ UPenn)
Exemplary real world backend API built with Haskell/Scotty https://realworld.io
Production ready, modern web-application starter template using haskell and htmx
3D-Rubik's cube simulator written in Haskell using Gloss
"Writing 2D games using super simple Haskell" at Haskell Love 2020 conference https://haskell.love/jan-christopher-vogt/
A Haskell project template for Advent of Code solutions.
Command-line TicTacToe in haskell with a minimax AI.
Solutions to the Advent of Code 2021. I'm trying to solve them using Haskell
A minimal working Haskell project using Cabal and the exitcode-stdio-1.0 test suite with HUnit.
A project skeleton containing some SmallCheck and HUnit tests with a pathological failing test case.