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不错,但是好像缺shaderx系列 #1
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是觉得实在太老而且现在的参考价值太低。反而更老的 Graphics Gems 还有些算法可参考。 |
哦,还有windows编程和debug的书好像没有。 |
嗯。其实游戏开发(前端方面)一般不会需要很多平台相关知识。 |
windows核心编程(必读),操作系统的一些事情还是需要知道的。 |
Mathematica 有 《An Elementary Introduction to the Wolfram Language》。这本我读过。 |
《Windows via C/C++ 5th Edition》 已经是 5 年前的了。这本我没读过。 |
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还是说觉得年代比较久了,就不需要了?
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