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Building a plugin for 4D v13 #1
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Hello, where did you get the idea that you need to "build" the plugin?
宮古 啓介 株式会社フォーディー・ジャパン |
Oh. It will work with v13 and up? Sent from my iPhone
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yes, v11 and above, as long as you are not using PPC or OS X 10.5, (for THAT you’d have to build from source)
宮古 啓介 株式会社フォーディー・ジャパン |
Thanks Miyako. So what I'm finding is that in order to use the plugin on a brand new v13.5 db I need to copy the bundle from the Common Crypto.4dbase package under the v11 folder. If I use the bundle from the package right inside the Common Crypto folder it doesn't show up as a plugin in the v13.5 db. On v15 I can use the bundle from the package right inside the Common Crypto folder and it recognizes it. I just want to confirm that this is correct and that I'm not screwing this up. Also just want to confirm that all I'd need to include in my build is the Plugin bundle and nothing else. Again, I'm so sorry for my lack of understanding on this and really appreciate your patience with me. Thanks! David On Sep 10, 2015, at 8:47 AM, Keisuke Miyako wrote:
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that’s because in v14, a new plugin architecture was introduced, you can use either type in v14 and v15, a v11 plugin is compatible with any version above v11, I don’t create plugins for v11, v12, v13, v14, v15, because it is nonsense.
宮古 啓介 株式会社フォーディー・ジャパン |
yes, you only need to include the bundle, found inside the sample database.
宮古 啓介 株式会社フォーディー・ジャパン |
Thank you very much for the plugin. I'm on my way! David
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Miyako, Thanks so much for this plugin. It looks like it will fit the bill for what I need. I'm sorry for my ignorance, but I wonder if you could share how I actually build a plugin bundle from what you have here. I need to build on for 4D v13.5 and v15 and I've never built a plugin before.
Thanks
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