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Graphical Effects for Qt, with original features but for Qt6

License

BSD-3-Clause and 2 other licenses found

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BSD-3-Clause
LICENSE.BSD
Unknown
LICENSE.FDL
Unknown
LICENSE.GPL3-EXCEPT
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QtGraphicalEffects

Graphical Effects for Qt, with original features but for Qt6, ported from qt/qtgraphicaleffects

Usage

Use as a submodule, without installing to the global QML import paths

  1. Clone qtgraphicaleffects repo to your project

  2. Add following lines to your CMakeLists.txt

add_subdirectory(QtGraphicalEffects) # where 'QtGraphicalEffects' is the path to QtGraphicalEffects

# These two lines make Qt Creator recognize QGE QML module.
list(APPEND QML_DIRS "${CMAKE_CURRENT_BINARY_DIR}/") # As above
set(QML_IMPORT_PATH "${QML_DIRS}" CACHE STRING "Qt Creator 4.1 extra qml import paths")
  1. Add following lines to your main.cpp
// QQmlApplicationEngine engine;
// to make sure QGE module can be found at runtime.
engine.addImportPath(app.applicationDirPath());

Installing to global QML import path

(TODO)

License

Following Qt, it's licensed under both BSD and FDL.

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Graphical Effects for Qt, with original features but for Qt6

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License

BSD-3-Clause and 2 other licenses found

Licenses found

BSD-3-Clause
LICENSE.BSD
Unknown
LICENSE.FDL
Unknown
LICENSE.GPL3-EXCEPT

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  • QML 79.3%
  • GLSL 10.0%
  • C++ 7.1%
  • Batchfile 2.4%
  • CMake 1.2%