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Top level World items with sub-items do not visually indicate sub-items exist #305

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gedakc opened this issue Jan 16, 2018 · 0 comments
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gedakc commented Jan 16, 2018

This issue was originally discovered while testing PR 298 - Add moving World Items.

Problem

All top level World items look the same regardless of whether these have sub-items or not. Lower level World items add a triangular indicator to represent when sub-items are present.

Note that the display of the actual sub-items can be collapsed or expanded by double-clicking on the parent World item.

Example World with first and second traits expanded:

world-1

Notice:

  • "World trait 1" does not have any indicator it contains sub-item "World trait 2".
  • "World trait 2" shows a triangle pointing down that indicates a sub-item is expanded and visible
  • "World trait 3" shows a triangle pointing right that indicates a sub-item is collapsed and invisible

Example World with first trait collapsed:

world-2

Notice:

  • "World trait 1" does not have any indicator that it contains sub-item "World trait 2".

Sample world.opml file

The following world.opml layout was used to generate the above screen shots.

<?xml version='1.0' encoding='UTF-8'?>
<opml version="1.0">
  <body>
    <outline name="World trait 1" ID="0">
      <outline name="World trait 2" ID="1">
        <outline name="World trait 3" ID="2">
          <outline name="World trait 4" ID="3"/>
        </outline>
      </outline>
    </outline>
    <outline name="World trait 5" ID="4"/>
  </body>
</opml>
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