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All top level World items look the same regardless of whether these have sub-items or not. Lower level World items add a triangular indicator to represent when sub-items are present.
Note that the display of the actual sub-items can be collapsed or expanded by double-clicking on the parent World item.
Example World with first and second traits expanded:
Notice:
"World trait 1" does not have any indicator it contains sub-item "World trait 2".
"World trait 2" shows a triangle pointing down that indicates a sub-item is expanded and visible
"World trait 3" shows a triangle pointing right that indicates a sub-item is collapsed and invisible
Example World with first trait collapsed:
Notice:
"World trait 1" does not have any indicator that it contains sub-item "World trait 2".
Sample world.opml file
The following world.opml layout was used to generate the above screen shots.
This issue was originally discovered while testing PR 298 - Add moving World Items.
Problem
All top level World items look the same regardless of whether these have sub-items or not. Lower level World items add a triangular indicator to represent when sub-items are present.
Note that the display of the actual sub-items can be collapsed or expanded by double-clicking on the parent World item.
Example World with first and second traits expanded:
Notice:
Example World with first trait collapsed:
Notice:
Sample
world.opml
fileThe following
world.opml
layout was used to generate the above screen shots.The text was updated successfully, but these errors were encountered: