From 1063b2e4bb238b2e08e0e56066e461cc24dfed87 Mon Sep 17 00:00:00 2001
From: Paul Davis
- Ardour's editor utilizes a grid to assist in the placement of regions
- on the timeline, or with editing functions that need to happen at a specific
- point in time. This snapping of the cursor and various objects to the
- grid can be toggled on or off, as does its behaviour, and grid units.
-
- There are two ways to think about aligning material to a grid. The first and
- most obvious one is where an object's position is clamped to grid lines. In
- Ardour, this is called absolute snap and is commonly used when
- working with sampled material where audio begins exactly at the beginning of a
- file, note or region.
+ There are two ways to think about aligning material. The first and
+ most obvious one is where an object's position is clamped to the
+ snap positions. In Ardour, this is called absolute snap
+ and is commonly used when working with sampled material where audio
+ begins exactly at the beginning of a file, note or region.
- The second, relative snap, is used when an object's position relative
- to the grid lines is important. In music, this allows to move objects around
- without changing the "feel" (or timing) of a performance.
+ The second, relative snap, is used when an object's
+ position relative to the snap positions is important. In music, this
+ allows to move objects around without changing the "feel" (or
+ timing) of a performance.
@@ -65,6 +82,18 @@ What is “Snap” and “Grid”?
+
+“Snap” will cause drags and other mouse-driven operations to jump to
+positions determined by the nearest snap setting. Snap can be set to
+multiple options: markers, region start/ends, and the grid. ( those
+are all enabled by default. change them in prefs )
+
+Grid can be enabled, and it will draw lines at selected intervals;
+which can be musical, like 16th notes, or can be timecode based
+(minutes and seconds) . You can leave the Grid enabled, but snap
+disabled, if you just want to see the lines but not snap to them.
+
+For example: if the Grid is set to “beats” and Snap-to-grid is
+enabled, then any operations such as split, paste, or range-select
+will happen exactly on a beat, according to the musical timeline and
+tempo.
+
+Alternatively, you can leave “Snap” enabled (so your mouse actions
+can snap to Markers, or region edges) but disable the Grid.
About Snapping
About Snapping
class="mod2n"> and keys.
+The grid consist of lines running vertically in the edit canvas. If +you zoom too far out, you might see a coarser grid than you +expect. Ardour tries not to show “too many” or “too few” grid lines +depending on the zoom level. You might find that items snap in-between +the grid lines sometimes. That’s expected behavior. If you can’t see +or snap to the grid you’d like to use, you may have to zoom in or out. +
+