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exercise07.py
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exercise07.py
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from random import seed
from random import randrange
from datetime import datetime
# globals
score = [
{
"ones": -1,
"twos": -1,
"threes": -1,
"fours": -1,
"fives": -1,
"sixes": -1,
},
{
"ones": -1,
"twos": -1,
"threes": -1,
"fours": -1,
"fives": -1,
"sixes": -1,
}
]
# functions
def roll_dice(n):
dice = []
for i in range(n):
dice += [randrange(1,6+1)]
return sorted(dice)
def player_turn():
dices_rolling = 5
dice_kept = []
for roll in range(3):
dice = roll_dice(dices_rolling)
print("-" * 15)
print("Roll " + str(roll + 1) + "!")
if roll in range(2):
while True:
print("Dice = " + str(dice))
choice = input("Do you want to keep a die? (Type the number or 'n'): ")
if choice == 'n':
break
elif int(choice) not in dice:
print("There is no " + choice + "in your dice!")
else:
dices_rolling -= 1
dice.remove(int(choice))
dice_kept += [int(choice)]
else: # roll == 2
dice_kept += dice
print("Your dice is: " + str(dice_kept))
return dice_kept
def translate_name(s):
if s=="ones":
return 1
if s=="twos":
return 2
if s=="threes":
return 3
if s=="fours":
return 4
if s=="fives":
return 5
if s=="sixes":
return 6
def player_picks(player, dice):
print("You can store your dice as: ", end=", ")
picks = []
for key, value in score[player].items():
if value == -1:
print(key, end=", ")
picks += [key]
while True:
choice = input("Type your choice: ")
if choice not in picks:
print("Wrong choice! ")
continue
else:
key_val = translate_name(choice)
score[player][choice] = dice.count(key_val) * key_val
return
def print_card(player):
print(f"PLAYER {player + 1} CARD")
if score[player]["ones"] == -1:
print("ones: ")
else:
print(f"ones: {score[player]['ones']}")
if score[player]["twos"] == -1:
print("twos: ")
else:
print(f"twos: {score[player]['twos']}")
if score[player]["threes"] == -1:
print("threes: ")
else:
print(f"threes: {score[player]['threes']}")
if score[player]["fours"] == -1:
print("fours: ")
else:
print(f"fours: {score[player]['fours']}")
if score[player]["fives"] == -1:
print("fives: ")
else:
print(f"fives: {score[player]['fives']}")
if score[player]["sixes"] == -1:
print("sixes: ")
else:
print(f"sixes: {score[player]['sixes']}")
def calculate_score(player):
return sum(score[player].values())
# main
def main():
seed(datetime.now())
for round in range(1, 6+1):
print("-" * 20)
print(f"Round {round}!!")
print("-" * 20)
for player in range(2):
print(f"Player {player + 1} ")
print("-" * 15)
print_card(player)
print("-" * 15)
dice = player_turn()
player_picks(player, dice)
print("\n\n")
print_card(0)
score1 = calculate_score(0)
print(f"Player 1 score: {score1}")
print_card(1)
score2 = calculate_score(1)
print(f"Player 2 score: {score2}")
if score1 > score2:
print("Player 1 wins!")
elif score1 < score2:
print("Player 2 wins!")
else:
print("Draw!!")
main()