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btree.h
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btree.h
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#include <stdint.h>
#include <string.h>
#include <assert.h>
#include "types.h"
#include "global.h"
#ifndef BTREE_H
#define BTREE_H
typedef enum
{
NODE_INTERNAL,
NODE_LEAF
} node_type_t;
/**
* a leaf node <==> a page on disk
* 每个 page 的开头需要存储一些 meta 信息
* - node_type
* - is_root
* - parent_pointer
* - num_cells: how many rows(cells) in our table
* - cells: {key1, value1}, {key2, value2}, where key is actually "id" here
**/
// Common Node Header Layout
const uint32_t NODE_TYPE_SIZE = sizeof(uint8_t);
const uint32_t NODE_TYPE_OFFSET = 0;
const uint32_t IS_ROOT_SIZE = sizeof(uint8_t);
const uint32_t IS_ROOT_OFFSET = NODE_TYPE_SIZE;
const uint32_t PARENT_POINTER_SIZE = sizeof(uint32_t);
const uint32_t PARENT_POINTER_OFFSET = IS_ROOT_OFFSET + IS_ROOT_SIZE;
const uint8_t COMMON_NODE_HEADER_SIZE = NODE_TYPE_SIZE + IS_ROOT_SIZE + PARENT_POINTER_SIZE;
// Leaf Node Header Layout
const uint32_t LEAF_NODE_NUM_CELLS_SIZE = sizeof(uint32_t);
const uint32_t LEAF_NODE_NUM_CELLS_OFFSET = COMMON_NODE_HEADER_SIZE;
const uint32_t LEAF_NODE_NEXT_LEAF_SIZE = sizeof(uint32_t);
const uint32_t LEAF_NODE_NEXT_LEAF_OFFSET = LEAF_NODE_NUM_CELLS_OFFSET + LEAF_NODE_NUM_CELLS_SIZE;
const uint32_t LEAF_NODE_HEADER_SIZE = COMMON_NODE_HEADER_SIZE + LEAF_NODE_NUM_CELLS_SIZE + LEAF_NODE_NEXT_LEAF_SIZE;
// Leaf Node Body Layout
const uint32_t LEAF_NODE_KEY_SIZE = sizeof(uint32_t);
const uint32_t LEAF_NODE_KEY_OFFSET = 0;
const uint32_t LEAF_NODE_VALUE_SIZE = ROW_SIZE;
const uint32_t LEAF_NODE_VALUE_OFFSET = LEAF_NODE_KEY_OFFSET + LEAF_NODE_KEY_SIZE;
const uint32_t LEAF_NODE_CELL_SIZE = LEAF_NODE_KEY_SIZE + LEAF_NODE_VALUE_SIZE;
const uint32_t LEAF_NODE_SPACE_FOR_CELLS = PAGE_SIZE - LEAF_NODE_HEADER_SIZE;
const uint32_t LEAF_NODE_MAX_CELLS = LEAF_NODE_SPACE_FOR_CELLS / LEAF_NODE_CELL_SIZE;
// leaf node 已有 n = LEAF_NODE_MAX_CELLS 个 key
// 插入新 key 值时, 需要分裂
// 假如 n+1 是奇数, 默认分裂后的 left node 多一个节点
const uint32_t LEAF_NODE_RIGHT_SPLIT_COUNT = (LEAF_NODE_MAX_CELLS + 1) / 2;
const uint32_t LEAF_NODE_LEFT_SPLIT_COUNT = (LEAF_NODE_MAX_CELLS + 1) - LEAF_NODE_RIGHT_SPLIT_COUNT;
// Internal Node Header Layout
const uint32_t INTERNAL_NODE_NUM_KEYS_SIZE = sizeof(uint32_t);
const uint32_t INTERNAL_NODE_NUM_KEYS_OFFSET = COMMON_NODE_HEADER_SIZE;
const uint32_t INTERNAL_NODE_RIGHT_CHILD_SIZE = sizeof(uint32_t);
const uint32_t INTERNAL_NODE_RIGHT_CHILD_OFFSET = INTERNAL_NODE_NUM_KEYS_OFFSET + INTERNAL_NODE_NUM_KEYS_SIZE;
const uint32_t INTERNAL_NODE_HEADER_SIZE = COMMON_NODE_HEADER_SIZE + INTERNAL_NODE_NUM_KEYS_SIZE + INTERNAL_NODE_RIGHT_CHILD_SIZE;
/* Internal Node Body Layout
* - the child pointer (includes the right child pointer) is actually page number of a disk file
* - layout is like (child0, key0, child1, key1, ..., child[n-1], key[n-1], right_child)
* - there are n keys and n+1 child in internal nodes
* Notice that our INTERNAL_NODE_HEADER_SIZE = 14,
* and total size of (child pointer, key) is just INTERNAL_NODE_CELL_SIZE = 8
* which implies:
* - each internal node can store (4096 - 14) / 8 = 510 pairs (child pointer, key),
* - plus the most right child, we can totally 510 keys, and 511 child pointer.
*
* What does this means? Let's do a simple arithmetic.
*
* +----------------------+-------------------+------------------------+
* | interval node layers | max leaf nodes | size of all leaf nodes |
* +----------------------+-------------------+------------------------+
* | 0 | 511 ^ 0 = 1 | 4KB |
* | 1 | 511 ^ 1 = 511 | 4KB * 511 < 2MB |
* | 2 | 511 ^ 2 = 261,121 | 2MB * 511 < 1GB |
* | 3 | 511 ^ 3 | 1GB * 511 < 512GB |
* +----------------------+-------------------+------------------------+
*
* This is why B-Tree is a useful data structure for index.
* - given a key, we can find the corresponding leaf node in log(n) time
* - in each node(internal/leaf), we can do a binary search, which is also log(n) time
* - we can search through 500GB of data by loading 4 pages from disk
*/
const uint32_t INTERNAL_NODE_KEY_SIZE = sizeof(uint32_t);
const uint32_t INTERNAL_NODE_CHILD_SIZE = sizeof(uint32_t);
const uint32_t INTERNAL_NODE_CELL_SIZE = INTERNAL_NODE_CHILD_SIZE + INTERNAL_NODE_KEY_SIZE;
// 函数声明
uint32_t *leaf_node_num_cells(void *);
uint32_t *leaf_node_next_leaf(void *);
uint32_t *internal_node_num_keys(void *);
uint32_t *internal_node_child(void *, uint32_t);
uint32_t get_node_max_key(void *);
uint32_t *internal_node_key(void *, uint32_t);
uint32_t *internal_node_right_child(void *);
bool is_root_node(void *node)
{
return (bool)(*(uint8_t *)(node + IS_ROOT_OFFSET));
}
void set_node_root(void *node, bool is_root)
{
*(uint8_t *)(node + IS_ROOT_OFFSET) = (uint8_t)is_root;
}
node_type_t get_node_type(void *node)
{
uint8_t value = *(uint8_t *)(node + NODE_TYPE_OFFSET);
assert(value == 0 || value == 1);
return (node_type_t)value;
}
void set_node_type(void *node, node_type_t node_type)
{
uint8_t value = node_type;
uint8_t *pos = (uint8_t *)(node + NODE_TYPE_OFFSET);
*pos = value;
}
void init_leaf_node(void *node)
{
memset(node, 0, PAGE_SIZE);
*leaf_node_num_cells(node) = 0;
// page_num = 0 always root node
// of course, we can init `next_leaf` with -1
*leaf_node_next_leaf(node) = 0;
set_node_type(node, NODE_LEAF);
set_node_root(node, false);
}
void init_internal_node(void *node)
{
memset(node, 0, PAGE_SIZE);
*internal_node_num_keys(node) = 0;
set_node_type(node, NODE_INTERNAL);
set_node_root(node, false);
}
// Until we start recycling free pages, new pages will always
// go onto the end of the database file
uint32_t get_unused_page_num(pager_t *pager)
{
// 总是在文件末尾新增一页
// TODO: 如果中间存在 delete 引起的空页, 那么应该优先返回这些空页
return pager->num_pages;
}
void create_new_root(table_t *table, uint32_t right_child_page_num)
{
/*
- This function is called (called by `leaf_node_split_and_insert`) when we insert a new key
into the initialized root node, but the initialized root node is full.
- The address of right child can be got by argument `right_child_page_num`.
- The old root contains the data of left child after insertion, then we should:
+ create a new node, and copy data from old root
+ let the new node become the left child after insertion
+ let the old root become new root
- Why do we let the new node become left child? This is a interesting question.
+ Consider we are spliting a leaf node (but not a root).
+ Our `table_t` in memory, table->root_page_num should keep "=0".
*/
// now `root` is actually old root
// it contains the data of left child (after insertion)
void *root = get_page(table->pager, table->root_page_num);
void *right_child = get_page(table->pager, right_child_page_num);
// create a new page to left child
uint32_t left_child_page_num = get_unused_page_num(table->pager);
void *left_child = get_page(table->pager, left_child_page_num);
// Left child has data copied from old root
memcpy(left_child, root, PAGE_SIZE);
set_node_root(left_child, false);
// now, root become new root
init_internal_node(root);
set_node_root(root, true);
// adjust children pointer of root
*internal_node_num_keys(root) = 1;
*internal_node_child(root, 0) = left_child_page_num;
uint32_t left_child_max_key = get_node_max_key(left_child);
*internal_node_key(root, 0) = left_child_max_key;
*internal_node_right_child(root) = right_child_page_num;
// now, done!
// printf("here\n");
// printf("left node type: %d \n", get_node_type(left_child));
// printf("right node type: %d \n", get_node_type(right_child));
// printf("root node type: %d \n", get_node_type(root));
}
uint32_t *leaf_node_num_cells(void *node)
{
return (uint32_t *)(node + LEAF_NODE_NUM_CELLS_OFFSET);
}
uint32_t *leaf_node_next_leaf(void *node)
{
return (uint32_t *)(node + LEAF_NODE_NEXT_LEAF_OFFSET);
}
void *leaf_node_cell(void *node, uint32_t cell_num)
{
return (node + LEAF_NODE_HEADER_SIZE + cell_num * LEAF_NODE_CELL_SIZE);
}
// Be careful: the arg `cell` is the pointer that points to a cell in leaf node
// A cell contains (uint32_t key, row_t value)
uint32_t *leaf_node_cell_key(void *cell)
{
return (uint32_t *)(cell);
}
void *leaf_node_cell_value(void *cell)
{
return cell + LEAF_NODE_KEY_SIZE;
}
uint32_t *leaf_node_key(void *node, uint32_t cell_num)
{
return (uint32_t *)leaf_node_cell(node, cell_num);
}
void *leaf_node_value(void *node, uint32_t cell_num)
{
return leaf_node_cell(node, cell_num) + LEAF_NODE_KEY_SIZE;
}
void leaf_node_split_and_insert(cursor_t *cursor, uint32_t key, row_t *value)
{
/*
- Create a new node and move half the cells over.
- Insert the new value in one of the two nodes.
- Update parent or create a new parent.
*/
void *old_node = get_page(cursor->table->pager, cursor->page_num);
uint32_t new_page_num = get_unused_page_num(cursor->table->pager);
// this will increase cursor->table->pager->num_pages
void *new_node = get_page(cursor->table->pager, new_page_num);
init_leaf_node(new_node);
/*
- All existing keys plus new key should be divided
- evenly between old (left) and new (right) nodes.
- cursor->cell_num is the returned value of function `leaf_node_find`,
which points to the index that new `key` should be inserted
*/
// After insertion, new_node will be the right child, old_node will be the left child
// I think these code is wonderful :-D!
for (int32_t cell_idx = LEAF_NODE_MAX_CELLS; cell_idx >= 0; cell_idx--)
{
void *dest_node = cell_idx >= LEAF_NODE_LEFT_SPLIT_COUNT ? new_node : old_node;
uint32_t index_within_node = cell_idx % LEAF_NODE_LEFT_SPLIT_COUNT;
void *dest_cell = leaf_node_cell(dest_node, index_within_node);
// the operation below is similar to insert a new value into a sorted array
// if `cell_idx` is the position we want to insert
if (cell_idx == cursor->cell_num)
{
// Remember that a cell contains (uint32_t key, row_t value)
serialize_row(value, leaf_node_cell_value(dest_cell));
*leaf_node_cell_key(dest_cell) = key;
}
// move: idx-1 => idx
else if (cell_idx > cursor->cell_num)
{
assert(cell_idx >= 1);
memcpy(dest_cell, leaf_node_cell(old_node, cell_idx - 1), LEAF_NODE_CELL_SIZE);
}
else /* if (cell_idx < cursor->cell_num) */
{
memcpy(dest_cell, leaf_node_cell(old_node, cell_idx), LEAF_NODE_CELL_SIZE);
}
}
// before splitting: old_node -> sibling
// after splitting: old_node -> new_node -> sibling
uint32_t sibling = *leaf_node_next_leaf(old_node);
*leaf_node_next_leaf(old_node) = new_page_num;
*leaf_node_next_leaf(new_node) = sibling;
// update cell_nums both in left child and right child
*(leaf_node_num_cells(old_node)) = LEAF_NODE_LEFT_SPLIT_COUNT;
*(leaf_node_num_cells(new_node)) = LEAF_NODE_RIGHT_SPLIT_COUNT;
// now we should update their parent node
// if `old_node` is a root node, then they have no existed parent => we should create a new one
// otherwise, we add a "TODO" :-D
if (is_root_node(old_node))
{
return create_new_root(cursor->table, new_page_num);
}
else
{
printf("Need to implement updating parent after splitting\n");
// TODO(__FILE__, __LINE__);
exit(EXIT_FAILURE);
}
}
void leaf_node_insert(cursor_t *cursor, uint32_t key, row_t *value)
{
void *node = get_page(cursor->table->pager, cursor->page_num);
uint32_t num_cells = *leaf_node_num_cells(node);
// actually, num_cells == LEAF_NODE_MAX_CELLS
if (num_cells >= LEAF_NODE_MAX_CELLS)
{
// current node(page) is full
// printf("Need to implement splitting a leaf node.\n");
// exit(EXIT_FAILURE);
leaf_node_split_and_insert(cursor, key, value);
return;
}
// simple insertion, which is similar to insert a new value into a sorted array
if (cursor->cell_num < num_cells)
{
for (uint32_t i = num_cells; i > cursor->cell_num; i--)
{
memcpy(leaf_node_cell(node, i), leaf_node_cell(node, i - 1), LEAF_NODE_CELL_SIZE);
}
}
*(leaf_node_num_cells(node)) += 1;
*(leaf_node_key(node, cursor->cell_num)) = key;
serialize_row(value, leaf_node_value(node, cursor->cell_num));
}
/**
* leaf node 中, key 也是有序的, 因此此处使用二分查找
* Returns:
* - the position of the key
* - the position of another key that we’ll need to move if we want to insert the new key, or
* - the position after the last key in the node (the position one past the last key)
**/
cursor_t *leaf_node_find(table_t *table, uint32_t page_num, uint32_t key)
{
void *node = get_page(table->pager, page_num);
uint32_t num_cells = *leaf_node_num_cells(node);
cursor_t *cursor = (cursor_t *)malloc(sizeof(cursor_t));
cursor->table = table;
cursor->page_num = page_num;
// Binary Search: [l, r)
uint32_t l = 0, r = num_cells;
while (l != r)
{
uint32_t cell_num_index = l + ((r - l) >> 1);
uint32_t key_at_index = *leaf_node_key(node, cell_num_index);
if (key == key_at_index)
{
cursor->cell_num = cell_num_index;
return cursor;
}
else if (key < key_at_index)
{
r = cell_num_index;
}
else if (key > key_at_index)
{
l = cell_num_index + 1;
}
}
cursor->cell_num = l;
return cursor;
}
cursor_t *internal_node_find(table_t *table, uint32_t page_num, uint32_t key)
{
void *node = get_page(table->pager, page_num);
uint32_t num_keys = *internal_node_num_keys(node);
// binary search in internal node: [l, r)
// find the index `l` that the key should be insert at
uint32_t l = 0, r = num_keys;
while (l != r)
{
uint32_t m = l + ((r - l) >> 1);
uint32_t key_to_right = *internal_node_key(node, m);
if (key <= key_to_right)
{
r = m;
}
else
{
l = m + 1;
}
}
// now, we should insert `key` at child[l]
// since key < key[l] (the new `key` should be insert at index `l`)
uint32_t child_page_num = *internal_node_child(node, l);
void *child = get_page(table->pager, child_page_num);
switch (get_node_type(child))
{
case NODE_INTERNAL:
return internal_node_find(table, child_page_num, key);
case NODE_LEAF:
return leaf_node_find(table, child_page_num, key);
}
// should not be here
assert(0);
return NULL;
}
uint32_t *internal_node_num_keys(void *node)
{
return (uint32_t *)(node + INTERNAL_NODE_NUM_KEYS_OFFSET);
}
uint32_t *internal_node_right_child(void *node)
{
return (uint32_t *)(node + INTERNAL_NODE_RIGHT_CHILD_OFFSET);
}
void *internal_node_cell(void *node, uint32_t cell_num)
{
return (node + INTERNAL_NODE_HEADER_SIZE + INTERNAL_NODE_CELL_SIZE * cell_num);
}
uint32_t *internal_node_child(void *node, uint32_t cell_num)
{
uint32_t num_keys = *internal_node_num_keys(node);
if (cell_num > num_keys)
{
printf("[internal_node_child] Tried to access cell_num %d > num_keys %d\n", cell_num, num_keys);
exit(EXIT_FAILURE);
}
else if (cell_num == num_keys)
{
return internal_node_right_child(node);
}
else
{
return internal_node_cell(node, cell_num);
}
// should not be here
assert(0);
}
uint32_t *internal_node_key(void *node, uint32_t cell_num)
{
return (void *)(internal_node_cell(node, cell_num)) + INTERNAL_NODE_CHILD_SIZE;
}
uint32_t get_node_max_key(void *node)
{
// for each node, the last key is the max key
node_type_t node_type = get_node_type(node);
if (node_type == NODE_INTERNAL)
{
// if num_keys - 1 == 0xffffffff
// then it will cause segment fault here, we should pay attention to this
uint32_t num_keys = *internal_node_num_keys(node);
assert(num_keys != 0);
return *internal_node_key(node, num_keys - 1);
}
if (node_type == NODE_LEAF)
{
uint32_t num_cells = *leaf_node_num_cells(node);
assert(num_cells != 0);
return *leaf_node_key(node, num_cells - 1);
}
// should not be here
assert(0);
return -1;
}
#endif