forked from Unity-Technologies/Graphics
-
Notifications
You must be signed in to change notification settings - Fork 0
/
vfx_urp-win-dx11.yml
200 lines (198 loc) · 10.9 KB
/
vfx_urp-win-dx11.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
# This file is generated by .yamato/ruamel/build.py. Don't edit this file manually.
# Introduce any changes under .yamato/config/*.metafile files (for most cases) or under .yamato/ruamel/* within Python (more elaborate cases), and rerun build.py to regenerate all .yml files.
# Read more under .yamato/docs/readme.md
VFX_URP_Win_DX11_Standalone_trunk:
name: VFX_URP on Win_DX11_Standalone on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
dependencies:
- path: .yamato/_editor.yml#editor:priming:trunk:windows
rerun: on-new-revision
- path: .yamato/vfx_urp-win-dx11.yml#Build_VFX_URP_Win_DX11_Player_trunk
rerun: on-new-revision
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --platform=StandaloneWindows64 --artifacts_path=test-results --timeout=1200 --player-load-path=../../players --player-connection-ip=auto
artifacts:
logs:
paths:
- "**/test-results/**"
skip_checkout: true
Build_VFX_URP_Win_DX11_Player_trunk:
name: Build VFX_URP on Win_DX11_Player on version trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
dependencies:
- path: .yamato/_editor.yml#editor:priming:trunk:windows
rerun: on-new-revision
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- cd TestProjects/VisualEffectGraph_URP && unity-downloader-cli --source-file ../../unity_revision.txt -c editor -c il2cpp --wait --published-only
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --platform=StandaloneWindows64 --extra-editor-arg="-executemethod" --extra-editor-arg="CustomBuild.BuildWindowsDX11Linear" --testproject=. --editor-location=.Editor --artifacts_path=test-results --timeout=1200 --player-save-path=../../players --build-only
artifacts:
logs:
paths:
- "**/test-results/**"
players:
paths:
- "players/**"
VFX_URP_Win_DX11_playmode_trunk:
name: VFX_URP on Win_DX11_playmode on version trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
dependencies:
- path: .yamato/_editor.yml#editor:priming:trunk:windows
rerun: on-new-revision
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- cd TestProjects/VisualEffectGraph_URP && unity-downloader-cli --source-file ../../unity_revision.txt -c editor -c il2cpp --wait --published-only
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --extra-editor-arg="-force-d3d11"
artifacts:
logs:
paths:
- "**/test-results/**"
VFX_URP_Win_DX11_Standalone_fast-trunk:
name: VFX_URP on Win_DX11_Standalone on version fast-trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
dependencies:
- path: .yamato/_editor.yml#editor:priming:fast-trunk:windows
rerun: on-new-revision
- path: .yamato/vfx_urp-win-dx11.yml#Build_VFX_URP_Win_DX11_Player_fast-trunk
rerun: on-new-revision
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --platform=StandaloneWindows64 --artifacts_path=test-results --timeout=1200 --player-load-path=../../players --player-connection-ip=auto
artifacts:
logs:
paths:
- "**/test-results/**"
skip_checkout: true
Build_VFX_URP_Win_DX11_Player_fast-trunk:
name: Build VFX_URP on Win_DX11_Player on version fast-trunk
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
dependencies:
- path: .yamato/_editor.yml#editor:priming:fast-trunk:windows
rerun: on-new-revision
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- cd TestProjects/VisualEffectGraph_URP && unity-downloader-cli --source-file ../../unity_revision.txt -c editor -c il2cpp --wait --published-only
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --platform=StandaloneWindows64 --extra-editor-arg="-executemethod" --extra-editor-arg="CustomBuild.BuildWindowsDX11Linear" --testproject=. --editor-location=.Editor --artifacts_path=test-results --timeout=1200 --player-save-path=../../players --build-only
artifacts:
logs:
paths:
- "**/test-results/**"
players:
paths:
- "players/**"
VFX_URP_Win_DX11_playmode_fast-trunk:
name: VFX_URP on Win_DX11_playmode on version fast-trunk
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
dependencies:
- path: .yamato/_editor.yml#editor:priming:fast-trunk:windows
rerun: on-new-revision
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- cd TestProjects/VisualEffectGraph_URP && unity-downloader-cli --source-file ../../unity_revision.txt -c editor -c il2cpp --wait --published-only
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --extra-editor-arg="-force-d3d11"
artifacts:
logs:
paths:
- "**/test-results/**"
VFX_URP_Win_DX11_Standalone_CUSTOM-REVISION:
name: VFX_URP on Win_DX11_Standalone on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
dependencies:
- path: .yamato/_editor.yml#editor:priming:CUSTOM-REVISION:windows
rerun: always
- path: .yamato/vfx_urp-win-dx11.yml#Build_VFX_URP_Win_DX11_Player_CUSTOM-REVISION
rerun: always
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --platform=StandaloneWindows64 --artifacts_path=test-results --timeout=1200 --player-load-path=../../players --player-connection-ip=auto
artifacts:
logs:
paths:
- "**/test-results/**"
skip_checkout: true
Build_VFX_URP_Win_DX11_Player_CUSTOM-REVISION:
name: Build VFX_URP on Win_DX11_Player on version CUSTOM-REVISION
agent:
type: Unity::VM
image: sdet/gamecode_win10:stable
flavor: b1.xlarge
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
dependencies:
- path: .yamato/_editor.yml#editor:priming:CUSTOM-REVISION:windows
rerun: always
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- cd TestProjects/VisualEffectGraph_URP && unity-downloader-cli --source-file ../../unity_revision.txt -c editor -c il2cpp --wait --published-only
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --platform=StandaloneWindows64 --extra-editor-arg="-executemethod" --extra-editor-arg="CustomBuild.BuildWindowsDX11Linear" --testproject=. --editor-location=.Editor --artifacts_path=test-results --timeout=1200 --player-save-path=../../players --build-only
artifacts:
logs:
paths:
- "**/test-results/**"
players:
paths:
- "players/**"
VFX_URP_Win_DX11_playmode_CUSTOM-REVISION:
name: VFX_URP on Win_DX11_playmode on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: sdet/gamecode_win10:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
dependencies:
- path: .yamato/_editor.yml#editor:priming:CUSTOM-REVISION:windows
rerun: always
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr.bat --output TestProjects/VisualEffectGraph_URP/utr.bat
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- cd TestProjects/VisualEffectGraph_URP && unity-downloader-cli --source-file ../../unity_revision.txt -c editor -c il2cpp --wait --published-only
- cd TestProjects/VisualEffectGraph_URP && utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --extra-editor-arg="-force-d3d11"
artifacts:
logs:
paths:
- "**/test-results/**"