- [Enhancement] Added a dedicated key to attach/detach (H)
- [Enhancement] Explosives can be attached without a tool
- [Enhancement] Added different color to attach and drop
- [Enhancement] Added an dedicated icon for detaching
- [Enhancement] Detaching a part with a parent or a child(s) is now possible
- [Enhancement] Added colors to the target part and his parent on detach
- [Enhancement] Added a ModuleKISItem parameter : allowStaticAttach (0:false / 1:true / 2:Attach tool needed)
- [Enhancement] Added a ModuleKISItem parameter : allowPartAttach (0:false / 1:true / 2:Attach tool needed)
- [Enhancement] Disable jetpack mouse input while dragging
- [Enhancement] Converted parts textures to DDS
- [Enhancement] AVC is now used for version check
- [Enhancement] Added a KAS version dependancy check
- [Enhancement] Added more stackable module (KASModuleHarpoon, ModuleRecycleablePart, CollisionFX)
- [Fix] launchID is now correctly set for stored parts
- [Fix] Prevent removing the launch vessel flag of stored parts
- [Fix] Stored parts must now be recognized by contracts
- [Fix] Fix static part not attaching when dragged from an inventory
- [Fix] Prevent vessel switching while dragging an item
- [Fix] Engineer report take into account the mass update
- [Fix] OnKISAction method use BaseEventData (prevent KAS crash if KIS is missing)
- [Fix] Fix two typos in the user manual
- [Fix] Fix wording for removing helmets. (thanks to iPeer)
- [Fix] fix delayed ship explosion after attaching parts from inventory in deep space
- [Fix] fix explosion after moving/attaching a part (hopefully)
- [Fix] Prevent equipped part to explode after loading (when using equipmode = part)
- [Fix] Prevent item to be carried even if no slot is available
- [Fix] Explosive now show up in the left hand according to the equip slot
- [Fix] Prevent unequipping when dragging an item on another
- [Fix] Eva propellant will now remove resource from the equipped part (when using equipmode = part)
- [Change] Guide and wrench item moved to engineering101 tech node
- [Change] Created a SendKISMessage method (to communicate with KAS or other mods)
- Compatibility fix for KSP 1.0.2
- [Feature] Add "mountedPartNode" parameter in module "ModuleKISPartMount" to set the part node used on mount
- [Feature] Allow mount to be set on a moving attach node (KAS compatibility)
- [Feature] Send messages on part drop/attach (KAS compatibility)
- [Fix] Fix velocity reset on part creation in space
- [Fix] Prevent part node to be changed on mount
- [Fix] Prevent KIS dll reference error after recompile
- [Fix] Ingame user guide updated to 1.1
- [Fix] Some spelling fixes
- [Change] Move KIS static item module to part module
- [Change] Allow carried container to be used
- [Fix] Fixed (again) wrong mass calculation for part with resources
- [Fix] Fixed "Escape" not correctly spelled
- KSP 1.0 Compatibility
- [New Part] 2.5m inline container (20 000L)
- [New Part] Ground base (similar to KAS Pylon)
- [Feature] Part snapping on stack nodes (electric screwdriver only)
- [Feature] Containers snapping on mount (removed "item drag to mount" behaviour)
- [Feature] Small containers can now be carried on kerbal's back (but kerbal speed is limited on ground)
- [Feature] Allow part from editor scene to be dragged to inventory (for tweaking them before storing them)
- [Feature] Added multiple node support for PartMount module
- [Feature] Added TweakScale compatibility
- [Feature] Added ability to name containers
- [Feature] Added a button in the kerbal inventory to put/remove helmet
- [Feature] Added ability to set equip to "model"(default), "part" or "physic" in ModuleKISItem
- [Feature] New item module to tweak some kerbal parameters when item is equipped (for modding)
- [Feature] Current attach node is now displayed on the cursor
- [Feature] Show science data of stored items
- [Feature] Settings.cfg file is now loaded as a confignode (allow module manager to add partModules to the Stackable list)
- [Feature] Show content resources, cost, mass and science data for stored containers
- [Change] Disabled surface attach for stack part nodes
- [Change] Disabled surface attach for part not allowing it
- [Change] Increased default grab range to 3 meters
- [Change] Part cost, mass and r&d updated for KSP 1.0
- [Change] Reduced the number of slots of the small container
- [Fix] "Open inventory" context menu max distance now use the grab distance from settings.cfg
- [Fix] Disabled editor set quantity item context menu when part is not stackable
- [Fix] Fixed a crash when trying to store a command pod from the editor
- [Fix] Fixed item icon not returning to default rotation
- [Fix] Prevent a crash if an item is added in the same slot on loading
- [Fix] Re-arrange inventories when size is changed
- [Fix] Removed a double when changing attach node
- [Fix] Prevent storing a container in itself
- [Fix] Prevent attaching a part on itself
- [Fix] Fixed incorrect checking of volume available when stacking in the same inventory
- Fix wrong mass calculation for part with resources
- Change volume unit from M3 to L
- Check kerbal skill instead of trait name for tools
- Added default kerbal mass parameter in settings.cfg
- Disable drag for greyed parts in the editor to prevent storing them without bought them from research in hard mode
- Add decimals to maxVolume for the inventory module tooltip
- Prevent a part to be mounted on itself
- Fix grab not working in some specific situations
- Fix crash when dragging a container from a mount to another mount
- Fix crash when attaching a docking node
- Fix container mass calculation
- Fix inventory click-through not working correctly
- Fix framerate drops while hovering inventory in flight
- Fix debug menu not working
- Fix exception thrown on first time entering VAB
- Fix exception thrown after loading
- Fix exception thrown when using release on empty mount
- Initial release