-
Notifications
You must be signed in to change notification settings - Fork 0
/
tainicom.W8_1.csproj
92 lines (92 loc) · 4.74 KB
/
tainicom.W8_1.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{BB17E2CB-B5FF-4F59-B6A0-985ABBECEA8F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>tainicom</RootNamespace>
<AssemblyName>tainicom</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<MinimumVisualStudioVersion>12</MinimumVisualStudioVersion>
<TargetFrameworkVersion />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\W81.MG\</OutputPath>
<DefineConstants>TRACE;DEBUG;NETFX_CORE;W8_1</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\W81.MG\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;W8_1</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="DataStructures\Collections\DictionaryList.cs" />
<Compile Include="DataStructures\Collections\PriorityQueue.cs" />
<Compile Include="DataStructures\Collections\Set.cs" />
<Compile Include="DataStructures\Collections\SortedList.cs" />
<Compile Include="DataStructures\Graphs\Algorithms\SortestPath.cs" />
<Compile Include="DataStructures\Graphs\Edge.cs" />
<Compile Include="DataStructures\Graphs\Graph.cs" />
<Compile Include="DataStructures\Graphs\Node.cs" />
<Compile Include="DataStructures\Graphs\NodeList.cs" />
<Compile Include="Devices\InputState.cs" />
<Compile Include="Devices\Vibrator.cs" />
<Compile Include="Storage\IStoreable.cs" />
<Compile Include="Storage\ITombstoning.cs" />
<Compile Include="Storage\StorageBinaryFile.cs" />
<Compile Include="Helpers\MarketplaceHelper.cs" />
<Compile Include="Helpers\NKStringBuilder.cs" />
<Compile Include="Maths\MathHelper2D.cs" />
<Compile Include="Maths\Phasor.cs" />
<Compile Include="Maths\Tau.cs" />
<Compile Include="Storage\StorageFile.cs" />
<Compile Include="Tweens\Scheduler.cs" />
<Compile Include="Tweens\Timer.cs" />
<Compile Include="VertexTypes\VertexPosition.cs" />
<Compile Include="VertexTypes\VertexPositionColorDualTexture.cs" />
<Compile Include="VertexTypes\VertexPositionNormal.cs" />
<Compile Include="VertexTypes\VertexPositionNormalColor.cs" />
<Compile Include="VertexTypes\VertexPositionNormalColorTexture.cs" />
<Compile Include="VertexTypes\VertexPositionNormalColorTextureTangentBinormal.cs" />
<Compile Include="VertexTypes\VertexPositionNormalTextureTangentBinormal.cs" />
<Compile Include="VertexTypes\VertexPositionNormalTextureWeightsIndices.cs" />
<Compile Include="VertexTypes\VertexPositionNormalTextureWeightsIndicesTangentBinormal.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework, Version=3.4.0.459, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\MonoGame.Framework.Windows8.3.4.0.459\lib\netcore\MonoGame.Framework.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '12.0' ">
<VisualStudioVersion>12.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>