- Fixed two memory leaks in context2d [Tharit]
- Fixed
make test-server
- Added 0.5.x support [TooTallNate]
- Fixed
measureText().width
. Closes #126
- Added data uri support. Closes #49
- Added better lineTo() / moveTo() exception messages
- Changed: prefix some private methods with _
- Added better image format detection
- Added libpath options to waf configuration; this was necessary to correctly detect gif and jpeg support on FreeBSD
- Added GIF support [Brian McKinney]
- Added
Image#src=Buffer
support. Closes #91 - Added
devDependencies
- Added
source-atop
test - Added image-src.js example
- Removed
V8::AdjustAmountOfExternalAllocatedMemory()
call fromtoBuffer()
- Fixed v8 memory hint when resizing canvas [atomizer]
- Added; special case of zero-width rectangle [atomizer]
- Fixed; do not clamp arguments to integer values [atomizer]
- Fixed; preserve current path during
fillRect()
andstrokeRect()
[atomizer] - Fixed;
restorePath()
: clear current path before appending [atomizer]
- Clamp image bounds in
PixelArray::PixelArray()
[Marcello Bastea-Forte]
- Changed; make
PNGStream
a realStream
[Marcello Bastea-Forte]
- Fixed (kinda)
img.src=
error handling - Fixed; move closure.h down for malloc ref. Closes #80
- Added several more operators (color-dodge, color-burn, difference, etc)
- Performance; no longer re-allocating
closure->data
for each png write - Fixed freeing of
Context2d
states - Fixed text alignment / baseline [Olaf]
- Fixed HandleScopes [Olaf]
- Fixed small misc memory leaks
- Fixed
Buffer
usage for node 0.4.x
- Fixed font family dereferencing. Closes #72
- Fixed; stripping of quotes from font-family before applying
- Fixed duplicate textAlign getter
- Removed sans-serif default of Arial
- Fixed font size growing issue after successive calls. Closes #70
- Fixed; toString() first argument of
{fill,stroke}Text()
. Closes #68
- Added
drawImage()
withCanvas
instance support. Closes #67
- Added
CanvasRenderingContext2d#patternQuality
accessor, accepting fast, good, and best - Fixed; pre-multiply
putImageData()
components - Fixed;
PixelArray
data is not premultiplied
- Added --profile option to config
- Fixed
eio_custom
segfault(s). Closes #46 - Fixed two named colors. Closes #62 [thanks noonat]
- Fixed a few warnings
- Fixed; freeing data in
Image::loadJPEG()
on failure - Fixed; include jpeglib only when HAVE_JPEG
- Fixed; using
strstr()
instead ofstrnstr()
- Fixed;
Image
loading is sync until race-condition is resolved - Fixed;
Image::loadJPEG()
return status based on errno
- Added arcTo(). Closes #11
- Added c color parser, ./examples/ray.js is now twice as fast
- Fixed
putImageData()
bug messing up rgba channels
- Added image resize example
- Fixed canvas resizing via
{width,height}=
. Closes #57 - Fixed
Canvas#getContext()
, caching the CanvasRenderingContext - Fixed async image loading (test server still messed)
- Added jpeg
Image
support (when libjpeg is available) - Added hsl / hsla color support. [Tom Carden]
- Added
Image
- Added
ImageData
- Added
PixelArray
- Added
CanvasRenderingContext2d#drawImage()
- Added
CanvasRenderingContext2d#getImageData()
- Added
CanvasRenderingContext2d#createImageData()
- Added kraken blur benchmark example
- Added several new tests
- Fixed instanceof checks for many c++ methods
- Fixed test runner in firefox [Don Park]
- Added
CanvasRenderingContext2d#drawImage()
- Fixed
free()
call missing stdlib - Fixed Image#{width,height} initialization to 0
- Fixed; load image on non-LOADING state
- Fixed lighter for older versions of cairo
- Added
Image
- Added conditional support for cairo 1.10.0 operators
-
Added custom port support to test/server.js
-
Added more global composite operator support
-
Added
Context2d#antialias=
-
Added voronoi example
-
Added -D__NDEBUG__ to default build
-
Added BUFFER_DATA macro for backwards compat buffer data access [Don Park]
-
Fixed getter bug preventing patterns from being returned via
fillStyle
etc -
Fixed; CAIRO_STATUS_NO_MEMORY_ on failed {re,m}alloc()
-
Fixed; free
Canvas::ToBuffer()
closure data
- Bump to fix npm engine cache bug...
- Added async
toDataURL()
support - Added async
toBuffer()
support - Removed buffer utils
- Added shadow support (faster/better gaussian blur to come)
- Added node v0.3 support [Don Park]
- Added -O3 to build
- Removed
Canvas#savePNG()
useCanvas#createPNGStream()
- Initial release