Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.
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Updated
Jul 1, 2024 - C#
Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.
Simple messaging system for Unity, based on the event aggregator design pattern.
This repository, contains the explanation of the design pattern categories and examples about it.
Exemplo de implementação de um notificador de eventos usando o padrão Ambient Context e um container de DI para obter os observers.
Fonte do Observer
You can find examples of design patterns in this project. How many design patterns we have and you can see how some of them are used.
Example for Observer pattern
Паттерны проектирования с примерами на C#
Observer SignalR
Base classes for components that can Bind (as listeners) to various types of events and have all those bindings cleanly/safely unbound, either with an explicit call to Unbind or when the component is destroyed.
All the design patterns which i know
🔥 ✨ Reactive framework for .NET Framework (Windows Forms)
EasyBindings is a tiny C# library that allows you to perform trigger, property and command bindings, as in WPF.
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