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Hello, I've followed some of the issues/PR history. It looks like the playlist used to be like a "queue" where it deleted the songs after playing. Then it changed to be more like a conventional playlist, so that the songs don't get removed after being played.
That's all fine, but now I don't see a way to make it so that a playlist doesn't loop? The three modes I see are (1) loop the whole playlist, (2) loop one track, (3) randomize the playlist. Is there a way to make it just play the list of songs from beginning to end, and then stop playing?
The text was updated successfully, but these errors were encountered:
This is a feature that I miss too. At this moment, I think the first thing will be, move the playlist logic to server completely, so that the tui doesn't have to worry about playlist management.
It would be easy adding a new Loop mode and the basic operation, but without doing major other refactorings, it would continue to loop the first / last track of the playlist once reaching it.
This is because currently the assumption everywhere is that there will be a next / previous track available and that the Status::Stopped state will get instantly reset once the playlist has something playable (example this state occurs if the playlist is empty)
Hello, I've followed some of the issues/PR history. It looks like the playlist used to be like a "queue" where it deleted the songs after playing. Then it changed to be more like a conventional playlist, so that the songs don't get removed after being played.
That's all fine, but now I don't see a way to make it so that a playlist doesn't loop? The three modes I see are (1) loop the whole playlist, (2) loop one track, (3) randomize the playlist. Is there a way to make it just play the list of songs from beginning to end, and then stop playing?
The text was updated successfully, but these errors were encountered: