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When using this library I found that when playing a cached sound, it clogs the raster thread. It takes on average around 20ms to play a sound and this results in a slight drop in framerates. I have tested that this problem occurs on a Iphone 15 pro and a Macbook Pro M1.
The text was updated successfully, but these errors were encountered:
When using this library I found that when playing a cached sound, it clogs the raster thread. It takes on average around 20ms to play a sound and this results in a slight drop in framerates. I have tested that this problem occurs on a Iphone 15 pro and a Macbook Pro M1.
The text was updated successfully, but these errors were encountered: