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switch.js
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switch.js
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"use strict";
var _xstate = require("xstate");
const {
actions,
createMachine,
assign
} = _xstate;
const {
choose
} = actions;
const fetchMachine = createMachine({
id: "switch",
initial: ctx.checked ? "checked" : "unchecked",
context: {
"shouldCheck && isInteractive": false,
"isInteractive": false,
"isInteractive": false,
"isInteractive": false
},
activities: ["trackFormControlState"],
on: {
SET_STATE: [{
cond: "shouldCheck && isInteractive",
target: "checked",
actions: ["invokeOnChange", "dispatchChangeEvent"]
}, {
cond: "isInteractive",
target: "unchecked",
actions: ["invokeOnChange", "dispatchChangeEvent"]
}],
SET_ACTIVE: {
actions: "setActive"
},
SET_HOVERED: {
actions: "setHovered"
},
SET_FOCUSED: {
actions: "setFocused"
}
},
on: {
UPDATE_CONTEXT: {
actions: "updateContext"
}
},
states: {
checked: {
on: {
TOGGLE: {
target: "unchecked",
cond: "isInteractive",
actions: ["invokeOnChange"]
}
}
},
unchecked: {
on: {
TOGGLE: {
target: "checked",
cond: "isInteractive",
actions: ["invokeOnChange"]
}
}
}
}
}, {
actions: {
updateContext: assign((context, event) => {
return {
[event.contextKey]: true
};
})
},
guards: {
"shouldCheck && isInteractive": ctx => ctx["shouldCheck && isInteractive"],
"isInteractive": ctx => ctx["isInteractive"]
}
});