Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Is it possible to write full pixel data to world/data/map_N.dat? #74

Open
totemo opened this issue Mar 7, 2020 · 1 comment
Open

Is it possible to write full pixel data to world/data/map_N.dat? #74

totemo opened this issue Mar 7, 2020 · 1 comment
Labels
Suggestion Issues suggesting new features.

Comments

@totemo
Copy link

totemo commented Mar 7, 2020

I administer a couple of servers that offer a final world download. The world is a collectively produced work of art.

Interested parties are able to start up a server with a downloaded world, or run it single player, but would typically not have the technical know-how to set up a full Bukkit/Spigot/PaperSpigot server with the ImageOnMap plugin. And, in the absence of the plugin, the result would be disappointing: blank maps wherever custom map art was used.

Looking at the map data files in world/data/map_N.dat, e.g. for maps copied with Ctrl-MiddleMouse, I see that those files are only 197 bytes, whereas full written maps are 1429 bytes.

I wonder whether it is possible to fully save pixel data so that they are viewable in the absence of the plugin, possibly by setting the map locked and/or the associated world null through the API?

@Vlammar
Copy link
Member

Vlammar commented Mar 9, 2020

That can be a nice feature but we don't know for sure if it is possible, for the 4.1 we are planning to change where maps are stored #36.

@Vlammar Vlammar added the Suggestion Issues suggesting new features. label Mar 10, 2020
@Vlammar Vlammar added this to the Version 4.1 milestone Mar 10, 2020
@AmauryCarrade AmauryCarrade modified the milestones: Version 4.1, Version 5.0 Apr 23, 2020
@Vlammar Vlammar removed this from the Version 5.0 milestone Apr 29, 2021
@AmauryCarrade AmauryCarrade removed their assignment May 26, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Suggestion Issues suggesting new features.
Projects
None yet
Development

No branches or pull requests

3 participants