forked from BeyondDimension/SteamTools
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CSteamID.cs
250 lines (213 loc) · 7 KB
/
CSteamID.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
using System;
namespace Steam4NET
{
public class CSteamID
{
private InteropHelp.BitVector64 steamid;
public CSteamID()
: this( 0 )
{
}
public CSteamID( UInt32 unAccountID, EUniverse eUniverse, EAccountType eAccountType )
: this()
{
Set( unAccountID, eUniverse, eAccountType );
}
public CSteamID( UInt32 unAccountID, UInt32 unInstance, EUniverse eUniverse, EAccountType eAccountType )
: this()
{
InstancedSet( unAccountID, unInstance, eUniverse, eAccountType );
}
public CSteamID( UInt64 id )
{
this.steamid = new InteropHelp.BitVector64( id );
}
public CSteamID(SteamID_t sid)
: this(sid.low32Bits, sid.high32Bits & 0xFFFFF, (EUniverse)(sid.high32Bits >> 24), (EAccountType)((sid.high32Bits >> 20) & 0xF))
{
}
public static implicit operator UInt64( CSteamID sid )
{
return sid.steamid.Data;
}
public static implicit operator CSteamID( UInt64 id )
{
return new CSteamID( id );
}
public static implicit operator CSteamID(SteamID_t sid)
{
return new CSteamID(sid);
}
public void Set( UInt32 unAccountID, EUniverse eUniverse, EAccountType eAccountType )
{
this.AccountID = unAccountID;
this.AccountUniverse = eUniverse;
this.AccountType = eAccountType;
if ( eAccountType == EAccountType.k_EAccountTypeClan )
{
this.AccountInstance = 0;
}
else
{
this.AccountInstance = 1;
}
}
public void InstancedSet( UInt32 unAccountID, UInt32 unInstance, EUniverse eUniverse, EAccountType eAccountType )
{
this.AccountID = unAccountID;
this.AccountUniverse = eUniverse;
this.AccountType = eAccountType;
this.AccountInstance = unInstance;
}
public void SetFromUint64( UInt64 ulSteamID )
{
this.steamid.Data = ulSteamID;
}
public UInt64 ConvertToUint64()
{
return this.steamid.Data;
}
public bool BBlankAnonAccount()
{
return this.AccountID == 0 && BAnonAccount() && this.AccountInstance == 0;
}
public bool BGameServerAccount()
{
return this.AccountType == EAccountType.k_EAccountTypeGameServer || this.AccountType == EAccountType.k_EAccountTypeAnonGameServer;
}
public bool BContentServerAccount()
{
return this.AccountType == EAccountType.k_EAccountTypeContentServer;
}
public bool BClanAccount()
{
return this.AccountType == EAccountType.k_EAccountTypeClan;
}
public bool BChatAccount()
{
return this.AccountType == EAccountType.k_EAccountTypeChat;
}
public bool IsLobby()
{
return ( this.AccountType == EAccountType.k_EAccountTypeChat ) && ( ( this.AccountInstance & ( 0x000FFFFF + 1 ) >> 2 ) != 0 );
}
public bool BAnonAccount()
{
return this.AccountType == EAccountType.k_EAccountTypeAnonUser || this.AccountType == EAccountType.k_EAccountTypeAnonGameServer;
}
public bool BAnonUserAccount()
{
return this.AccountType == EAccountType.k_EAccountTypeAnonUser;
}
public bool IsValid()
{
if ( this.AccountType <= EAccountType.k_EAccountTypeInvalid || this.AccountType >= EAccountType.k_EAccountTypeMax )
return false;
if ( this.AccountUniverse <= EUniverse.k_EUniverseInvalid || this.AccountUniverse >= EUniverse.k_EUniverseMax )
return false;
if ( this.AccountType == EAccountType.k_EAccountTypeIndividual )
{
if ( this.AccountID == 0 || this.AccountInstance != 1 )
return false;
}
if ( this.AccountType == EAccountType.k_EAccountTypeClan )
{
if ( this.AccountID == 0 || this.AccountInstance != 0 )
return false;
}
return true;
}
public UInt32 AccountID
{
get
{
return ( UInt32 )steamid[ 0, 0xFFFFFFFF ];
}
set
{
steamid[ 0, 0xFFFFFFFF ] = value;
}
}
public UInt32 AccountInstance
{
get
{
return ( UInt32 )steamid[ 32, 0xFFFFF ];
}
set
{
steamid[ 32, 0xFFFFF ] = ( UInt64 )value;
}
}
public EAccountType AccountType
{
get
{
return ( EAccountType )steamid[ 52, 0xF ];
}
set
{
steamid[ 52, 0xF ] = ( UInt64 )value;
}
}
public EUniverse AccountUniverse
{
get
{
return ( EUniverse )steamid[ 56, 0xFF ];
}
set
{
steamid[ 56, 0xFF ] = ( UInt64 )value;
}
}
public string Render()
{
switch ( AccountType )
{
case EAccountType.k_EAccountTypeInvalid:
case EAccountType.k_EAccountTypeIndividual:
if ( AccountUniverse <= EUniverse.k_EUniversePublic )
return String.Format( "STEAM_0:{0}:{1}", AccountID & 1, AccountID >> 1 );
else
return String.Format( "STEAM_{2}:{0}:{1}", AccountID & 1, AccountID >> 1, ( int )AccountUniverse );
default:
return Convert.ToString( this );
}
}
public override string ToString()
{
return Render();
}
public override bool Equals( System.Object obj )
{
if ( obj == null )
return false;
if (!(obj is CSteamID sid))
return false;
return steamid.Data == sid.steamid.Data;
}
public bool Equals( CSteamID sid )
{
if ( ( object )sid == null )
return false;
return steamid.Data == sid.steamid.Data;
}
public static bool operator ==( CSteamID a, CSteamID b )
{
if ( System.Object.ReferenceEquals( a, b ) )
return true;
if ( ( ( object )a == null ) || ( ( object )b == null ) )
return false;
return a.steamid.Data == b.steamid.Data;
}
public static bool operator !=( CSteamID a, CSteamID b )
{
return !( a == b );
}
public override int GetHashCode()
{
return steamid.Data.GetHashCode();
}
}
}