Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

More Functions #491

Open
officialmcpro32 opened this issue Jan 15, 2016 · 5 comments
Open

More Functions #491

officialmcpro32 opened this issue Jan 15, 2016 · 5 comments

Comments

@officialmcpro32
Copy link

@zhuowei I know there's some modTick way with this but,

function naturalSpawingMob(x,y,z,lightNeeded,height,biomeId){}
function generateStructure(x,y,z,block)

ModPE.getBlockLauncherVersion()
Level.setSkyColor()
Level.setDifficulty
Entity.getIsOnFire()
Item.setCustomModel
ModPE.setMinecraftVersion();

@DiegoGTRatty
Copy link

How would

function generateStructure(x, y, z, block)

work exactly...? Is it supposed to imagine what structure you're thinking of?

@ghost
Copy link

ghost commented Jan 15, 2016

Why ModPE.setMinecraftVersion();?

@officialmcpro32
Copy link
Author

@DiegoGTRatty like an ocean monument?

@jose-vm
Copy link
Contributor

jose-vm commented Jan 20, 2016

Like, dude, just learn to make addons
Like John Lennon said "..it isn't hard to do... it's easy if you try...".

@officialmcpro32
Copy link
Author

Believe me I want to

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants