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A New Function #816

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officialmcpro32 opened this issue Mar 20, 2016 · 0 comments
Open

A New Function #816

officialmcpro32 opened this issue Mar 20, 2016 · 0 comments

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@officialmcpro32
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@zhuowei
function addEffectToGame(when applied,name,logo) creates a new effect whenApplied is what will happen when you got the effect ex if(whenApplied){ Player.setHealth(1); also update the projectileHitEntityHook to support the arrows thanks @zhuowei

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