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R5Reloaded - External Cheat

An external cheat of R5 Reloaded co-developed with friends. There's more to do, but I can't get the time for my friends and myself, so it's a stream of disclosure.

Main functions

  • AimBot
    • Smooth
    • Aim forecast *visibility check -ESP *Box *Line
    • Distance *Health Bar
  • Misc
    • SpeedHack

specification

  • I use ImGui and its DrawList for normal overlays to render menus, ESP, etc.
  • It is possible to obtain player information with the minimum required ReadProcessMemory.
  • Emphasizing UI/UX, I finished it as concise and easy-to-use software as possible (although it is not finished)

Bugs/Defects/Features and Solutions

  • If the ESP loops too quickly, the ESP color will flash in Vis/Norma Color. -> Dummy ESP: OFF and maybe there are only a few people on the server? It seems that the lastvisibletime is read at high speed and it repeats changing/unchanging with the previous value, so if you want to solve it, let's conditionally reduce the performance.

  • AimBot FOV shifts when enemies are in very close range -> I don't know, maybe you should add some bones for AimBot to scan.

  • Aim prediction not applied to dummies -> Only Vector3 (0.f, 0.f, 0.f) could be obtained from his dummy m_vecAbsVelocity, so R5Reloaded or Apex specification? I came to the conclusion.

  • Y-axis forecast is not accurate -> Gravity cannot be obtained because lastprimaryweapon cannot be obtained. Please understand.

  • DummyESP: Poor performance when ON -> If suddenly 16000 for loops and ReadProcessMemory appear during rendering, the performance will drop

Disclaimer:

This project is for learning and education. All developers are not responsible for any damage caused by using it for other purposes.

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