-
23:57
(UTC +03:00)
Block or Report
Block or report AdiGaash
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuseLanguage
Sort by: Recently starred
Starred repositories
A genetic algorithm to evolve walking for unity ragdoll
A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modi…
Utility Designer is a comprehensive and versatile tool designed for AI development in Unity. It smoothly combines the principles of Utility AI and Behaviour Trees, allowing you to create intelligen…
Fuzzy logic based framework for Unity game engine that offers visual programming of collective behaviour.
Some simple scripts to create formations in Unity
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
A simple example of Volume Rendering for Unity.
A small example of procedural modeling with compute shaders.
An example of use of compute shaders and procedural instancing.
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
Creating an RTS game in Unity 2023, Published by Packt
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Single/multi view image(s) to voxel reconstruction using a recurrent neural network
Code for NeurIPS 2019 paper "From voxels to pixels and back: Self-supervision in natural-image reconstruction from fMRI"
Multi-Agents navigate an environment, with a goal, avoiding collisions by sharing their plans.
Test to make an AI walk using Unity ML-Agents plugin.
3D Topdown game made with Unity as a class practice; it features an enemy with a navmesh agent and music that changes upon combat states. Your avatar can walk, be chased by an enemy (depending on t…
A prototype CUDA-to-OpenCL source-to-source translator, built on the Clang compiler framework
Blender addons to make the bridge between Blender and geographic data
ComfyUI as a serverless API on RunPod
ComfyUI extension that adds undo (and redo) functionality.
ComfyUI custom nodes - merge, grid (aka xyz-plot) and others
From comfyui workflow to web app, in seconds
Used for AI model generation, next-generation Blender rendering engine, texture enhancement&generation (based on ComfyUI)
A library of Shaders created using Unity's Shader Graph.
✨ Shader demo - More than 300 examples