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Mod sorting #177
Mod sorting #177
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…anch/pr needs to be determined on TeamCity
Now anyone can open ME chests, but if there is a security terminal on the network, you must have withdraw or deposit permissions in order to extract or inject items, respectively.
This won't compile until the changes to the API are made as well
Conflicts: build.properties src/main/java/appeng/client/gui/implementations/GuiCellWorkbench.java src/main/java/appeng/container/implementations/ContainerFormationPlane.java src/main/java/appeng/container/implementations/ContainerLevelEmitter.java src/main/java/appeng/container/implementations/ContainerStorageBus.java src/main/java/appeng/items/tools/ToolMemoryCard.java src/main/java/appeng/me/GridStorage.java src/main/java/appeng/tile/storage/TileChest.java src/main/java/appeng/util/inv/AdaptorIInventory.java
Does anyone else feel that this change violates #3 in http://ae-mod.info/Suggestion-Guidelines/? I feel that it is @FireBall1725 @thatsIch, thoughts? |
@Cisien How is that achieved atm? I am not aware. |
By partitioning normally cells and and storage busses. cells and storage busses have a lot of available slots to configure them, these can be used to achieve the same thing Also, i'm concerned that this feature is made redundant as soon as someone adds mods such as refined relocation and logicstics pipes into the mix. |
As much as I like this idea, and the fact that I have a use for this, I feel that for right now I think it would be best to hold off on this feature request. |
While I agree with @FireBall1725 that it is best to hold off, I think that this is a good idea. While the current solution is larger, it is also a lot more time consuming. To configure something for all of the items of a mod takes a lot of work, you can't AFK, and it's very boring. The main reason that this would be added is the current solution is too boring and time consuming, not too large. Lowering the time it takes to do mod sorting currently would not change the balance of AE2, but would make it less boring and more fun. TL;DR: I think this would make AE2 less boring without changing the balance. |
Keep the code around, it's a great idea. I'm closing this for now though |
Added a button to the fuzzy upgrade to toggle sorting by mod
This won't compile until the changes to the API are made as well