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Markdown Guidebook #6792
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Markdown Guidebook #6792
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Textures by @Ridanisaurus, pulled from f42e9d3. Notable changes from previous Patchouli branch: * `"use_resource_pack": true,` - Loads the book's contents from the asset files instead of the data files. Allows add-ons, modpacks, and anyone able to make a Resource Pack to make tweaks to the book using standard Resource Pack based methods. `book.json` is notably the only part that must remain in the data files and can't be edited by outside projects. * `"name"` and `"landing_text"` - use language files (like `en_us.json`) to fill in the Book's name and landing text. Allows Translations (and Resource Pack editing). ToDo: * Set `"open_sound"` and `"flip_sound"` - `null` is invalid (prevents book from loading). * `"creative_tab"` - Not sure what to put here to get it into AE2's main creative tab. I tried about a dozen different things. * The rest of the book. * Tweak the name and landing_text as appropriate - The current text implies the in-game guide will simply be an in-game version of the online wiki.
Uploading what I have so far so I can access it from another computer later.
Tweaked everything that was already there. Added new entries for the Wooden Crank and Inscriber.
Added entries for Certus Quartz and Fluix. Expanded Inscriber documentation. Tweaked Charger and Crank as necessary. Created the Concepts category and created a very WIP AE Power entry.
Fix resolving Attention
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What the title says!