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Do not rotate main camera when rendering overlays, messing up rotations for other mods #7976

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Jun 27, 2024
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spotless fix
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mysticdrew committed Jun 26, 2024
commit 17c292ec905456347e85b68838797e608896583b
Original file line number Diff line number Diff line change
Expand Up @@ -25,14 +25,15 @@

import com.mojang.blaze3d.vertex.PoseStack;

import org.joml.Quaternionf;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource.BufferSource;
import net.minecraft.world.phys.Vec3;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.neoforge.client.event.RenderLevelStageEvent;

import appeng.api.util.DimensionalBlockPos;
import org.joml.Quaternionf;

/**
* This is based on the area render of https://github.com/TeamPneumatic/pnc-repressurized/
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