Skip to content

Commit

Permalink
Moved some Features to new Audio category
Browse files Browse the repository at this point in the history
  • Loading branch information
AuriRex committed Dec 16, 2023
1 parent 9fbbb17 commit 7214262
Show file tree
Hide file tree
Showing 6 changed files with 10 additions and 8 deletions.
1 change: 1 addition & 0 deletions TheArchive.Core/Core/FeaturesAPI/FeatureGroups.cs
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,7 @@ public override string ToString()

public static Group Accessibility { get; private set; } = Group.GetOrCreate("Accessibility");
internal static Group ArchiveCore { get; private set; } = Group.GetOrCreate("Archive Core");
public static Group Audio { get; private set; } = Group.GetOrCreate("Audio");
public static Group Backport { get; private set; } = Group.GetOrCreate("Backport");
public static Group Cosmetic { get; private set; } = Group.GetOrCreate("Cosmetic");
public static Group Dev { get; private set; } = Group.GetOrCreate("Developer");
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ internal class DisableInfectionBreathing : Feature
{
public override string Name => "Disable Breathing (<#1F835F>Infection</color>)";

public override string Group => FeatureGroups.Accessibility;
public override string Group => FeatureGroups.Audio;

public override string Description => "Disables the infection \"drinking-straw-sucking\" sounding sound.";

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ internal class DisableInfectionCoughing : Feature
{
public override string Name => "Disable Coughing (<#1F835F>Infection</color>)";

public override string Group => FeatureGroups.Accessibility;
public override string Group => FeatureGroups.Audio;

public override string Description => $"Disables the cough sound effect whenever a player looses HP due to infection.\n\n<size=70%>(SoundEvent=\"{nameof(AK.EVENTS.PLAY_COUGHSOFT01)}\")</size>";

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ internal class DisableStaminaBreathing : Feature
{
public override string Name => "Disable Breathing (<#8ED7E4>Stamina</color>)";

public override string Group => FeatureGroups.Accessibility;
public override string Group => FeatureGroups.Audio;

public override string Description => "Disables the player breathing and panting due to running around or enemy encounters in pre-R6 builds.";

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ public class DynamicVolumeOverride : Feature
{
public override string Name => "Loud Volume Override";

public override string Group => FeatureGroups.Accessibility;
public override string Group => FeatureGroups.Audio;

public override string Description => "Lower the game volume during loud sections:\n - game intro\n - elevator drop\n\nAdjust alt-tab sound behavior.";

Expand Down
9 changes: 5 additions & 4 deletions TheArchive.MONO/TheArchive.MONO.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -202,12 +202,12 @@
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableDeathDrone.cs" Link="Features\Accessibility\DisableDeathDrone.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableAmbientParticles.cs" Link="Features\Accessibility\DisableAmbientParticles.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableHudSway.cs" Link="Features\Accessibility\DisableHudSway.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableInfectionBreathing.cs" Link="Features\Accessibility\DisableInfectionBreathing.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableInfectionCoughing.cs" Link="Features\Accessibility\DisableInfectionCoughing.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableStaminaBreathing.cs" Link="Features\Accessibility\DisableStaminaBreathing.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Audio\DisableInfectionBreathing.cs" Link="Features\Audio\DisableInfectionBreathing.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Audio\DisableInfectionCoughing.cs" Link="Features\Audio\DisableInfectionCoughing.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Audio\DisableStaminaBreathing.cs" Link="Features\Audio\DisableStaminaBreathing.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableUIMirroring.cs" Link="Features\Accessibility\DisableUIMirroring.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DisableUIParalax.cs" Link="Features\Accessibility\DisableUIParalax.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\DynamicVolumeOverride.cs" Link="Features\Accessibility\DynamicVolumeOverride.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Audio\DynamicVolumeOverride.cs" Link="Features\Audio\DynamicVolumeOverride.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\GlassLiquidOverride.cs" Link="Features\Accessibility\GlassLiquidOverride.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Accessibility\SentryMarkerTweaks.cs" Link="Features\Accessibility\SentryMarkerTweaks.cs" />
<Compile Include="..\TheArchive.IL2CPP\Features\Backport\UnreadyButtonPatches.cs" Link="Features\Backport\UnreadyButtonPatches.cs" />
Expand Down Expand Up @@ -290,6 +290,7 @@
<ItemGroup>
<Folder Include="Features\Fixes\" />
<Folder Include="Features\Cosmetic\" />
<Folder Include="Features\Audio\" />
<Folder Include="Features\QoL\" />
<Folder Include="Features\Presence\" />
<Folder Include="Features\Security\" />
Expand Down

0 comments on commit 7214262

Please sign in to comment.