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BooleanAutocrad committed Mar 23, 2022
1 parent a80a286 commit ffea0a0
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48 changes: 48 additions & 0 deletions index.html
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<!DOCTYPE html>
<html lang="en" dir="ltr">

<head>
<meta charset="utf-8">
<title>Simon</title>
<link rel="stylesheet" href="styles.css">
<link href="https://fonts.googleapis.com/css?family=Press+Start+2P" rel="stylesheet">


</head>

<body>
<h1 id="level-title"><button type="button" class="btn btn-light top">Let's Go</button></h1>

<div class="container">
<div class="row">

<div type="button" id="green" class="btnc green">

</div>

<div type="button" id="red" class="btnc red">

</div>
</div>

<div class="row">

<div type="button" id="yellow" class="btnc yellow">

</div>
<div type="button" id="blue" class="btnc blue">

</div>

</div>

</div>


<!-- jQuerry CDN -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<script src="index.js"></script>

</body>

</html>
108 changes: 108 additions & 0 deletions index.js
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var buttonColors=['red','blue','green','yellow'];
var gamePattern=[];
var userClickedPattern=[];

var level=0;
var started=false;


$(".btn").click(function(event) {
if(!started)
{
$("#level-title").text("level "+level);
nextSequence();
started=true;
}
});



$(".btnc").click(function(){

var userChosenColor=this.id;
userClickedPattern.push(userChosenColor);

playSound(userChosenColor);
animatePress(userChosenColor)
checkAnswer(userClickedPattern.length-1);
});


function checkAnswer(currentLevel)
{
if( gamePattern[currentLevel] === userClickedPattern[currentLevel])
{
console.log("success");

if( gamePattern.length === userClickedPattern.length)
{
setTimeout(function(){
nextSequence();
},1000);
}
}

else
{

console.log("wrong");

playSound("wrong");


$("body").addClass("game-over");

setTimeout(function () {
$("body").removeClass("game-over");
}, 200);

$("#level-title").text("Game Over,refresh to restart");

startOver();
}

}



function nextSequence()
{

level++;

userClickedPattern = [];

$("#level-title").text(level);

var randomNumber=Math.floor(Math.random()*4);
var randomChosenColor=buttonColors[randomNumber];
gamePattern.push(randomChosenColor);

$("#"+randomChosenColor).fadeIn(100).fadeOut(100).fadeIn(100);

playSound(randomChosenColor);
}


function playSound(name)
{
var audio=new Audio("sounds/"+name+".mp3");
audio.play();
}

function animatePress(currentColor)
{
$("."+currentColor).addClass("pressed");

setTimeout(function(){ $("."+currentColor).removeClass("pressed"); },100);
}


function startOver()
{
level = 0;
gamePattern = [];
started = false;
}

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64 changes: 64 additions & 0 deletions styles.css
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body {
text-align: center;
/* background-color: #011F3F; */
background-image: url(spacebackground.webp);
}

#level-title {
font-family: 'Press Start 2P', cursive;
font-size: 3rem;
color: #FEF2BF;
}



.container {
display: block;
width: 50%;
margin: auto;

}

.btnc {
margin: 25px;
display: inline-block;
height: 200px;
width: 200px;
border: 10px solid black;
border-radius: 20%;
}

.btn
{
font-family: 'Press Start 2P', cursive;
height: 80px;
width: 200px;
border: 10px solid black;
border-radius: 20%;
}

.game-over {
background-color: red;
opacity: 0.8;
}

.red {
background-color: red;
}

.green {
background-color: green;
}

.blue {
background-color: blue;
}

.yellow {
background-color: yellow;
}

.pressed {
box-shadow: 0 0 20px white;
background-color: grey;
}

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