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A C++ library with the same functionality as the *random* library in python.

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DiceForge

Overview

This is a simple C++ library for Pseudo Random Number Generation. It provides a functionality similar to that of the python standard library random.

Features

  • Ease of Use: Straightforward API for quick integration into your C++ projects.
  • Versatility: Supports different PRNG algorithms, allowing you to choose based on your requirements.
  • Convenience: Provides various standard distributions used in scientific computation and also has rudimentary support for custom probability distributions.

Upcoming Features

  • To be decided

Available PRNGs and Distributions

Pseudorandom Number Generators

  1. Mersenne Twister (MT)
  2. Linear Feedback Shift Register (LFSR)
  3. XOR-Shift (XOR)
  4. Blum Blum Shub (BBS)
  5. Naor-Reingold (NR)

Distrbutions

  1. Cauchy
  2. Exponential
  3. Gaussian
  4. Maxwell
  5. Weibull
  6. Bernoulli
  7. Binomial
  8. Gibbs
  9. Hypergeometric
  10. Negative-Hypergeometric
  11. Poisson

Benchmarks

Performance

Time taken for generating 100000000 random numbers by DiceForge's PRNGs:

Generator Time Taken
MT32 1780.44 ms
MT64 1779.17 ms
XORShift32 445.931 ms
XORShift64 476.061 ms
LFSR32 10777.7 ms
LFSR64 19091.7 ms
BBS32 50130.6 ms
BBS64 97033.5 ms
NaorReingold 210082 ms

For comparison, benchmarking other existing standard libraries for the same test.

Generator Time Taken
C++'s Mersenne Twister 4032.7 ms
C rand() function 1388.03 ms
python's random 175175.89 ms (~ 3min)
numpy's randint 165600.48 ms (~ 3min)

Dieharder Tests

The various PRNGs in DiceForge are robust and pass various Dieharder tests:

Generator Tests Passed Tests Failed
MT32 29 (4 weak) 1
MT64 29 (1 weak) 1
XORShift32 29 1
XORShift64 29 (1 weak) 1
BBS32 29 (2 weak) 1
BBS64 29 (2 weak) 1
LFSR32 29 (2 weak) 1
LFSR64 29 1
Naor Reingold 19 11

For more information about the Dieharder tests, check out DiceForge's Documentation.

Documentation

Check out the Documentation for detailed information on library usage, supported algorithms, and more!

Getting Started

Prerequisites

  • C++ compiler (minimum C++17 or later, note that C++20 is required for using 2D probability functions)
  • CMake (>=3.28) [If building library]

Installation

Using a prebuilt library

  1. Download the compiled binaries from out folder along with the include files include
  2. If you want compact compilation commands later on, add the path to include/ to the environment variable PATH
  3. Start generating pseudo-random numbers!

Building it yourself

  1. Clone the repository: git clone https://github.com/yourusername/diceforge-library-clone.git
  2. Create the build folder by using the CMakeLists.txt
  3. Build library using the given CMake configurations (cmake --build <build-folder>)
  4. Currently DiceForge supports g++, clang, mingw and their variants. It does not support msvc.

After successfully building you can

  • Install the library to usr/local/ (cmake --install <build-folder>)
  • Use it without installation by following the steps mentioned in Using a prebuilt library

Usage

Here's a quick example to get you started:

example.cpp

#include "diceforge.h"

int main() {
    // Create a PRNG object
    int seed = 123;
    DiceForge::XORShift32 prng = DiceForge::XORShift32(seed);

    // Generate and print a random number using the prng
    std::cout << "Random number: " << prng.next() << std::endl;

    // Generate and print a random number using DiceForge's default prng
    std::cout << "One more random number: " << DiceForge::Random.next() << std::endl;

    return 0;
}

Now to compile it with a compiler of your choice (g++ has been used in the following examples), enter one of the following commands in your terminal:

  1. If DiceForge has been installed (It is assumed that g++ has been configured to have access and to search usr/local for the installed libraries):
g++ example.cpp -ldiceforge -o example.out
  1. If DiceForge has not been installed but the library has been included in PATH :
g++ example.cpp libdiceforge.a -o example.out

where libdiceforge.a is the built static library

  1. If DiceForge has not been installed and the library has not been included in PATH :
g++ example.cpp libdiceforge.a -I "<include>" -o example.out

where <include> is the path to the folder corresponding to include and libdiceforge.a is the built static library

Feel free to explore the library and experiment with different algorithms!

Contributing

Currently, this is an IIT-M (Indian Institute of Technology Madras) Math Club exclusive project and we are not accepting outside contributions.

For Project Members

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A C++ library with the same functionality as the *random* library in python.

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