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Simplify API implementations by removing LiteNetLib dependency (#312)
- Removed the LiteNetLib from CSM.API so implementing mods don't throw errors if CSM is not available.
This is realized by removing the NetPeer field from the Player class.
- Also explain how the bundled protobuf-net.dll is created
- Update changelog panel
* Fix transport line synchronization, remove transport tool sync for now (which was broken anyway)
Update for Plazas and Promenades (#280)
- Some radio stations were moved to different bitmap
- Change ApplyBrush method parameters
- Update release notes
Fixes#279
Fix speed and pause issues (#215)
- Don't allow new SpeedPauseResponses until the requested states have been reached
This will fix issues with multiple simultaneous button presses
- Don't wait for answers of connecting clients to pause the game
- Handle play requests just like other requests to be able to wait for completion