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This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.
Dagor Engine and Tools source code from Gaijin Games KFT
A categorized collection of awesome Unity open source on GitHub (800+)
A curated collection of game development learning resources
GoodbyeDPI — Deep Packet Inspection circumvention utility (for Windows)
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
C# Twitch Chat, Whisper, API and PubSub Library. Allows for chatting, whispering, stream event subscription and channel/account modification. Supports everything that supports .NETStandard 2.0
A Unity package to make runtime procedural mesh generation more flexible.
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
A collection of pixel art visual effects