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This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.

Python 3,318 267 Updated Jul 18, 2024

HTTP 267 Doubtful But Okay

1,209 8 Updated May 29, 2024

Dagor Engine and Tools source code from Gaijin Games KFT

C++ 2,139 268 Updated Jul 16, 2024

A categorized collection of awesome Unity open source on GitHub (800+)

3,568 418 Updated Feb 15, 2024

Fast object pool for Unity

C# 78 3 Updated Sep 28, 2023

A curated collection of game development learning resources

2,505 82 Updated May 9, 2024

GoodbyeDPI — Deep Packet Inspection circumvention utility (for Windows)

C 12,466 1,046 Updated Jul 31, 2024

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

C# 2,187 465 Updated Jul 24, 2024

Dependency Injection Framework for Unity3D

C# 2,440 269 Updated Jan 26, 2024

C# Twitch Chat, Whisper, API and PubSub Library. Allows for chatting, whispering, stream event subscription and channel/account modification. Supports everything that supports .NETStandard 2.0

835 150 Updated Sep 26, 2023

A Unity package to make runtime procedural mesh generation more flexible.

C# 349 30 Updated Dec 13, 2023

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

ShaderLab 806 96 Updated Jul 5, 2024

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

C# 1,691 380 Updated Jun 24, 2024
ShaderLab 59 7 Updated Feb 16, 2022

🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

C# 12 4 Updated Jul 30, 2020

Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field

627 22 Updated Jun 12, 2024

A collection of pixel art visual effects

C# 344 27 Updated May 21, 2024