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media/gpu/VDA unittest: Stop passing texture id in import mode
The VDA client for ARC++ (GpuArcVideoDecodeAccelerator) doesn't assign texture id for PictureBuffer. On the other hand, VDA unittest assigns the texture ids in import mode. This CL changes the test to pass no texture id to VDA and makes the test to follow the GpuArcVideoDecodeAccelerator implementation. Bug: None Test: video_decode_accelerator_unittest on kevin Change-Id: Id5edb0eccd90556eba6624da8fc47967a6036b7b Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1773078 Commit-Queue: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Alexandre Courbot <acourbot@chromium.org> Cr-Commit-Position: refs/heads/master@{#691480}
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