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gpu: Fix reduced frame rate when animating multiple windows on Linux.
Synchronizing with vsync has the advantage of not tearing but reduces frame rate when multiple windows animate. All Chrome windows share one thread (GPU main thread) for issuing swap buffers. Therefore, if one window's swap buffers blocks the other windows' frame rates fall. This CL ports the force swap interval zero for multiple window swaps workaround used on Windows. This can cause tearing without a compositing manager but seems like a reasonable tradeoff. Also included are minor fixes to conform to the style guide. R=kbr BUG=528803 CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Change-Id: If23b2fd7562376fa2fc02391fa2aa3a3c3644dd5 Reviewed-on: https://chromium-review.googlesource.com/479566 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Cr-Commit-Position: refs/heads/master@{#465889}
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