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Clean up some of the shader compilation code.
This cL contains some micro optimizations as well as cleaning up some variables that are left over from old refactors. One variable in particular that was deleted is the "compiler_options_" member within the Shader class. This member was used to hold extra compiler options such as extensions for cache key purposes. However, at some point this mechanism has been replaced by querying the angle compiler directly for a string which represents the resources. BUG=453543 TEST=trybots Review URL: https://codereview.chromium.org/900543004 Cr-Commit-Position: refs/heads/master@{#314642}
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