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gpu: Extract the gpu timing code from gpu_tracer.
This commit introduces two new classes: GPUTiming and GPUTimer. The first one takes care of checking which timing GL extension to use, and the second one measures the amount of time it takes to complete a set of opengl commands. GPUTracer and GPUTrace have been modified accordingly to use the two new classes. BUG= Review URL: https://codereview.chromium.org/904743002 Cr-Commit-Position: refs/heads/master@{#316020}
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// Copyright (c) 2015 The Chromium Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#include "gpu/command_buffer/service/gpu_timing.h" | ||
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#include "base/time/time.h" | ||
#include "ui/gl/gl_context.h" | ||
#include "ui/gl/gl_version_info.h" | ||
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namespace gpu { | ||
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GPUTimer::GPUTimer(GPUTiming* gpu_timing) : gpu_timing_(gpu_timing) { | ||
DCHECK(gpu_timing_); | ||
memset(queries_, 0, sizeof(queries_)); | ||
glGenQueriesARB(2, queries_); | ||
} | ||
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GPUTimer::~GPUTimer() { | ||
glDeleteQueriesARB(2, queries_); | ||
} | ||
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void GPUTimer::Start() { | ||
// GL_TIMESTAMP and GL_TIMESTAMP_EXT both have the same value. | ||
offset_ = gpu_timing_->CalculateTimerOffset(); | ||
glQueryCounter(queries_[0], GL_TIMESTAMP); | ||
} | ||
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void GPUTimer::End() { | ||
end_requested_ = true; | ||
glQueryCounter(queries_[1], GL_TIMESTAMP); | ||
} | ||
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bool GPUTimer::IsAvailable() { | ||
if (!gpu_timing_->IsAvailable() || !end_requested_) { | ||
return false; | ||
} | ||
GLint done = 0; | ||
glGetQueryObjectivARB(queries_[1], GL_QUERY_RESULT_AVAILABLE, &done); | ||
return done != 0; | ||
} | ||
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void GPUTimer::GetStartEndTimestamps(int64* start, int64* end) { | ||
DCHECK(start && end); | ||
DCHECK(IsAvailable()); | ||
GLuint64 begin_stamp = 0; | ||
GLuint64 end_stamp = 0; | ||
// TODO(dsinclair): It's possible for the timer to wrap during the start/end. | ||
// We need to detect if the end is less then the start and correct for the | ||
// wrapping. | ||
glGetQueryObjectui64v(queries_[0], GL_QUERY_RESULT, &begin_stamp); | ||
glGetQueryObjectui64v(queries_[1], GL_QUERY_RESULT, &end_stamp); | ||
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*start = (begin_stamp / base::Time::kNanosecondsPerMicrosecond) + offset_; | ||
*end = (end_stamp / base::Time::kNanosecondsPerMicrosecond) + offset_; | ||
} | ||
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int64 GPUTimer::GetDeltaElapsed() { | ||
int64 start = 0; | ||
int64 end = 0; | ||
GetStartEndTimestamps(&start, &end); | ||
return end - start; | ||
} | ||
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GPUTiming::GPUTiming() : cpu_time_for_testing_() { | ||
} | ||
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GPUTiming::~GPUTiming() { | ||
} | ||
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bool GPUTiming::Initialize(gfx::GLContext* gl_context) { | ||
DCHECK(gl_context); | ||
DCHECK_EQ(kTimerTypeInvalid, timer_type_); | ||
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const gfx::GLVersionInfo* version_info = gl_context->GetVersionInfo(); | ||
DCHECK(version_info); | ||
if (version_info->is_es3 && // glGetInteger64v is supported under ES3. | ||
gfx::g_driver_gl.ext.b_GL_EXT_disjoint_timer_query) { | ||
timer_type_ = kTimerTypeDisjoint; | ||
return true; | ||
} else if (gfx::g_driver_gl.ext.b_GL_ARB_timer_query) { | ||
timer_type_ = kTimerTypeARB; | ||
return true; | ||
} | ||
return false; | ||
} | ||
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bool GPUTiming::IsAvailable() { | ||
return timer_type_ != kTimerTypeInvalid; | ||
} | ||
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const char* GPUTiming::GetTimerTypeName() const { | ||
switch (timer_type_) { | ||
case kTimerTypeDisjoint: | ||
return "GL_EXT_disjoint_timer_query"; | ||
case kTimerTypeARB: | ||
return "GL_ARB_timer_query"; | ||
default: | ||
return "Unknown"; | ||
} | ||
} | ||
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bool GPUTiming::CheckAndResetTimerErrors() { | ||
if (timer_type_ == kTimerTypeDisjoint) { | ||
GLint disjoint_value = 0; | ||
glGetIntegerv(GL_GPU_DISJOINT_EXT, &disjoint_value); | ||
return disjoint_value != 0; | ||
} else { | ||
return false; | ||
} | ||
} | ||
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int64 GPUTiming::CalculateTimerOffset() { | ||
if (!offset_valid_) { | ||
GLint64 gl_now = 0; | ||
glGetInteger64v(GL_TIMESTAMP, &gl_now); | ||
int64 now = | ||
cpu_time_for_testing_.is_null() | ||
? base::TimeTicks::NowFromSystemTraceTime().ToInternalValue() | ||
: cpu_time_for_testing_.Run(); | ||
offset_ = now - gl_now / base::Time::kNanosecondsPerMicrosecond; | ||
offset_valid_ = timer_type_ == kTimerTypeARB; | ||
} | ||
return offset_; | ||
} | ||
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void GPUTiming::InvalidateTimerOffset() { | ||
offset_valid_ = false; | ||
} | ||
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void GPUTiming::SetCpuTimeForTesting( | ||
const base::Callback<int64(void)>& cpu_time) { | ||
cpu_time_for_testing_ = cpu_time; | ||
} | ||
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void GPUTiming::SetOffsetForTesting(int64 offset, bool cache_it) { | ||
offset_ = offset; | ||
offset_valid_ = cache_it; | ||
} | ||
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void GPUTiming::SetTimerTypeForTesting(TimerType type) { | ||
timer_type_ = type; | ||
} | ||
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} // namespace gpu |
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// Copyright (c) 2015 The Chromium Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_ | ||
#define GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_ | ||
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#include "base/callback.h" | ||
#include "base/memory/scoped_ptr.h" | ||
#include "gpu/gpu_export.h" | ||
#include "ui/gl/gl_bindings.h" | ||
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namespace gpu { | ||
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class GPUTiming; | ||
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// Class to compute the amount of time it takes to fully | ||
// complete a set of GL commands | ||
class GPU_EXPORT GPUTimer { | ||
public: | ||
// gpu_timing must outlive GPUTimer instance we're creating. | ||
explicit GPUTimer(GPUTiming* gpu_timing); | ||
~GPUTimer(); | ||
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void Start(); | ||
void End(); | ||
bool IsAvailable(); | ||
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void GetStartEndTimestamps(int64* start, int64* end); | ||
int64 GetDeltaElapsed(); | ||
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private: | ||
GLuint queries_[2]; | ||
int64 offset_ = 0; | ||
bool end_requested_ = false; | ||
GPUTiming* gpu_timing_; | ||
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DISALLOW_COPY_AND_ASSIGN(GPUTimer); | ||
}; | ||
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// GPUTiming contains all the gl timing logic that is not specific | ||
// to a single GPUTimer. | ||
class GPU_EXPORT GPUTiming { | ||
public: | ||
enum TimerType { | ||
kTimerTypeInvalid = -1, | ||
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kTimerTypeARB, // ARB_timer_query | ||
kTimerTypeDisjoint // EXT_disjoint_timer_query | ||
}; | ||
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GPUTiming(); | ||
virtual ~GPUTiming(); | ||
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bool Initialize(gfx::GLContext* context); | ||
bool IsAvailable(); | ||
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// CheckAndResetTimerErrors has to be called before reading timestamps | ||
// from GPUTimers instances and after making sure all the timers | ||
// were available. | ||
// If the returned value is false, all the previous timers should be | ||
// discarded. | ||
bool CheckAndResetTimerErrors(); | ||
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const char* GetTimerTypeName() const; | ||
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// Returns the offset between the current gpu time and the cpu time. | ||
int64 CalculateTimerOffset(); | ||
void InvalidateTimerOffset(); | ||
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void SetCpuTimeForTesting(const base::Callback<int64(void)>& cpu_time); | ||
void SetOffsetForTesting(int64 offset, bool cache_it); | ||
void SetTimerTypeForTesting(TimerType type); | ||
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private: | ||
TimerType timer_type_ = kTimerTypeInvalid; | ||
int64 offset_ = 0; // offset cache when timer_type_ == kTimerTypeARB | ||
bool offset_valid_ = false; | ||
base::Callback<int64(void)> cpu_time_for_testing_; | ||
friend class GPUTimer; | ||
DISALLOW_COPY_AND_ASSIGN(GPUTiming); | ||
}; | ||
} // namespace gpu | ||
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#endif // GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_ |
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