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Surface synchronization: Fix one source of transient invariants viola…
…tions At the most basic level, the invariant we want to maintain for surface synchronization is: Change in device scale factor or Change Compositor Viewport Size => Change in LocalSurfaceId Browser side we always start with a valid initial local surface ID even before we have a valid physical backing size. We shouldn't send a valid LocalSurfaceId to the renderer if we don't have a physical backing size. Bug: 814690 Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel Change-Id: Idc7f391d511615309732f792ff620a9fb7073d07 Reviewed-on: https://chromium-review.googlesource.com/941736 Reviewed-by: Antoine Labour <piman@chromium.org> Reviewed-by: Saman Sami <samans@chromium.org> Commit-Queue: Fady Samuel <fsamuel@chromium.org> Cr-Commit-Position: refs/heads/master@{#540292}
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